Has a QObject base with signals and slots declared but unused. Our interface can present as synchronous, but gotta deal with the QT thread dance no matter what.
Note to self: when you tackle this, be sure to through test on lots of scenarios, all platforms, with/without debugger, etc.
There be dragons here.
Has a QObject base with signals and slots declared but unused. Our interface can present as synchronous, but gotta deal with the QT thread dance no matter what.
Note to self: when you tackle this, be sure to through test on lots of scenarios, all platforms, with/without debugger, etc.
There be dragons here.