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16 lines (16 loc) · 934 Bytes
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Shadowmap.userprefs
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16 lines (16 loc) · 934 Bytes
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Shader/Projector.shader">
<Files>
<File FileName="Assets/Script/ProjectorController.cs" Line="40" Column="32" />
<File FileName="Assets/Shader/Projector.shader" Line="40" Column="82" />
<File FileName="Assets/Script/PlayerContorller.cs" Line="1" Column="1" />
<File FileName="Assets/Script/Shadowmap.cs" Line="27" Column="26" />
<File FileName="../../../../../Applications/Unity/Unity.app/Contents/CGIncludes/UnityCG.cginc" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>