Thank you for your great work! I noticed that your method appears to render all LiDAR points and images simultaneously, which could be consuming a large amount of GPU memory. Are there any strategies or techniques you could use to optimize the rendering process and reduce memory usage?
Thank you for your great work! I noticed that your method appears to render all LiDAR points and images simultaneously, which could be consuming a large amount of GPU memory. Are there any strategies or techniques you could use to optimize the rendering process and reduce memory usage?