移动端 3D 渲染框架(iOS / Android,规划鸿蒙)。C++17 跨平台内核, RHI 后端:Metal / Vulkan / OpenGL ES 3.0。
brew install molten-vk cmake
./scripts/check.sh # 构建 + 测试
./build/tools/render_test/render_test --backend metal --out cube.png- Android demo:
samples/android(Gradle 构建,Vulkan/GLES 双后端) - iOS demo:
samples/ios(CMake/Xcode 生成,Metal) - 业务接入:iOS
RenderView(UIView)/ AndroidRenderView(SurfaceView),C API 见core/api/rd_api.h
- 设计:docs/superpowers/specs/2026-08-09-mobile-3d-renderer-design.md
- 实施计划:docs/superpowers/plans/