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0xRadioAc7iv/README.md

Hey, I'm Manav 👋

Backend & Infrastructure Engineer focused on building core systems and real-time services.

Tech Stack

Languages: Go, TypeScript
Databases: PostgreSQL, Redis
Infrastructure: Docker, AWS, Localstack
Focus Areas: Backend architecture, infrastructure tooling, authentication systems, networking fundamentals

Work Experience

Predictify – Built a high performance Telegram bot for trading on Polymarket with instant alerts, copy-trading, and automation features.

Projects

  • TOTP Service – Standalone Time-based One-Time Password (TOTP) 2FA service implementing RFC 6238, featuring envelope encryption (AWS KMS) and replay protection.
  • Authoritative Game Server – Tick-based, real-time authoritative multiplayer server in Go exploring UDP networking, simulation loops, and server-side state management.
  • Bitcask – Go implementation of the Bitcask key–value storage engine, inspired by Basho’s Riak design, featuring append-only storage and compaction.
  • Write-Ahead Log – WAL implementation in Go exploring durability guarantees, crash recovery, and sequential disk writes.
  • Zerodeploy – Experimental mini deployment platform with a fetch–build–store pipeline capable of deploying Vite applications with project-specific URLs.
  • SolRPC – RPC aggregator for Solana nodes built during the Solana Breakout Hackathon, focused on request routing and reliability.
  • Rate Limiter – Fixed-window rate limiting library supporting Express, Fastify, and NestJS.
  • Load Balancer – Layer 7 reverse proxy implementing multiple load-balancing strategies, rate limiting, response caching, and health checks.

Currently Exploring

  • Building a TOTP Authentication Service
  • Authentication and security systems
  • Exploring real-time multiplayer server architecture

Contact

Open to backend and infrastructure roles.

Reach out via: X | Email

Pinned Loading

  1. go-bitcask go-bitcask Public

    Bitcask Implementation in Go

    Go

  2. zerodeploy zerodeploy Public

    Deploy your frontend projects in seconds.

    TypeScript

  3. wal wal Public

    Write Ahead Log Implementation in Go

    Go

  4. totp-service totp-service Public

    A Time-based OTP Authentication Service

    HTML

  5. game-server game-server Public

    Authoritative Multiplayer Game Server

    Go

  6. solrpc solrpc Public

    RPC Aggregator for Solana

    TypeScript 1