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Releases: 2dtiler/app

0.2.7

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@wernerbihl wernerbihl released this 21 May 15:03
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591d20e

What's Changed

  • Enhance map editor functionality and asset management by @wernerbihl in #18

Full Changelog: 0.2.6...0.2.7

0.2.6

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@wernerbihl wernerbihl released this 07 May 18:26
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58cce23

What's Changed

  • Add import/export functionality and unit tests for map features by @wernerbihl in #17

Full Changelog: 0.2.5...0.2.6

0.2.5

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@wernerbihl wernerbihl released this 05 May 20:52
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a326280

What's Changed

  • Implement Godot project import/export and GIF encoding features by @wernerbihl in #16

Full Changelog: 0.2.4...0.2.5

0.2.4

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@wernerbihl wernerbihl released this 05 May 19:32
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9536e0d

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Full Changelog: 0.2.3...0.2.4

0.2.3

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@wernerbihl wernerbihl released this 04 May 14:35
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fc5cbb9

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Full Changelog: 0.2.2...0.2.3

0.2.2

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@wernerbihl wernerbihl released this 30 Apr 21:08
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0f8938c
  • Refactor autotile dialog and pattern group card to enhance paint tile functionality and update selection instructions

  • feat: enhance autotile functionality with blob patterns and UI improvements

  • Added support for a new "blob-47" preset, allowing for 47-tile blob patterns.
  • Updated AutotilePatternDiagram to include a center cell button for better interaction.
  • Refactored AutotilePatternTileCard to utilize the new center cell feature.
  • Improved AutotileTerrainSidebar and AutotileDialog to reflect changes in terminology and functionality.
  • Introduced accordion UI for pattern tiles in AutotileDialog for better organization.
  • Enhanced autotile preset rules to include blob pattern definitions and their respective groups.
  • Updated tests to cover new blob pattern functionality and ensure correctness.
  • Adjusted Content Security Policy in vite.config.ts to include Google Analytics.
  • Added Google Analytics initialization script for tracking.

Co-authored-by: Copilot copilot@github.com

  • docs: update README to enhance clarity on features and workflows

  • refactor: update project saving mechanism and improve error handling

  • Replaced markEditorSaved and saveProject with saveProjectAndNotify in AppShell, TilesetPanel, and keyboard shortcuts for better error handling and user feedback.
  • Introduced saveProjectAndNotify function to handle project saving with notifications on success or failure.
  • Updated event listeners to use project-save-success for improved event handling.
  • Added new tests for project saving and terrain functionalities to ensure reliability.
  • Enhanced utility functions for generating unique identifiers and managing class names.
  • Added new tests for image layer editor context and tile editor context to ensure proper state management.
  • feat: add toggle component and tileset animation types; update favicon and config files

Co-authored-by: Copilot copilot@github.com

  • feat: add tileset animation support with configuration and utilities
  • Implemented tileset animations in the map editor, including creation, normalization, and retrieval functions.
  • Added types for animation placement, drag payloads, and animation frame resolution.
  • Introduced utility functions for resolving animated tile references and handling animation conflicts.
  • Created tests for animation export guards and conversion functions to ensure compatibility with Tiled formats.
  • Enhanced map canvas rendering types to accommodate animation rendering.

Co-authored-by: Copilot copilot@github.com

  • feat: implement animation placement resolution and integrate into map editor components

Co-authored-by: Copilot copilot@github.com

  • Potential fix for pull request finding 'Useless conditional'

Co-authored-by: Copilot Autofix powered by AI <223894421+github-code-quality[bot]@users.noreply.github.com>


Co-authored-by: Copilot copilot@github.com
Co-authored-by: Copilot Autofix powered by AI <223894421+github-code-quality[bot]@users.noreply.github.com>

0.2.1

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@wernerbihl wernerbihl released this 29 Apr 22:06
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1120496

What's Changed

  • Enhance autotile functionality and UI improvements by @wernerbihl in #12

Full Changelog: 0.2.0...0.2.1

0.2.0

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@wernerbihl wernerbihl released this 29 Apr 20:08
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93c6c5e

What's Changed

  • Add import/export functionality for multiple game map formats by @wernerbihl in #11

Full Changelog: 0.1.3...0.2.0

0.1.3

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@wernerbihl wernerbihl released this 26 Apr 08:08
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ba44d64

What's Changed

  • Major Refactor to clean up folder structure by @wernerbihl in #7
  • chore(deps): bump uuid from 13.0.0 to 14.0.0 in the npm_and_yarn group across 1 directory by @dependabot[bot] in #8
  • Feature/2026 04 25 by @wernerbihl in #9

New Contributors

Full Changelog: 0.1.2...0.1.3

0.1.2

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@wernerbihl wernerbihl released this 23 Apr 19:12
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b31ee10

What's Changed

  • Add support for Tiled map formats: JavaScript, Lua, and CSV by @wernerbihl in #6

Full Changelog: 0.1.1...0.1.2