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scene entities

ABKQPO edited this page May 24, 2026 · 4 revisions

navigation: title: Entity Scenes parent: index.md position: 168 categories:

  • scenes

Entity Scenes

<Entity> tag tests inside <GameScene>.

Mobs

Sheep (baby, colored) and zombie (baby):

Player — Custom Rotations

headRotation, rightArmRotation, leftArmRotation, rightLegRotation, leftLegRotation, capeRotation (degrees X Y Z each):

Player — Name & Cape Toggles

showName and showCape control visibility:

Player — Elytra via NBT data

Slot 102b is the chestplate slot; setting it to an elytra item renders the elytra on the player:

Stable Scene IDs, Mount, Unmount, and Remove

sceneEntityId gives a scene entity a stable logical id. mount and unmount use that stable id, and <RemoveEntity> removes every runtime entity currently registered to it.

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