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scene entities
ABKQPO edited this page May 24, 2026
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navigation: title: Entity Scenes parent: index.md position: 168 categories:
- scenes
<Entity> tag tests inside <GameScene>.
Sheep (baby, colored) and zombie (baby):
headRotation, rightArmRotation, leftArmRotation, rightLegRotation, leftLegRotation, capeRotation (degrees X Y Z each):
showName and showCape control visibility:
Slot 102b is the chestplate slot; setting it to an elytra item renders the elytra on the player:
sceneEntityId gives a scene entity a stable logical id. mount and unmount use that stable id,
and <RemoveEntity> removes every runtime entity currently registered to it.