A fully interactive two-player Chess game built in C#, featuring smooth piece movement, grid snapping, and basic chess rules implementation.
Click to Select and Drop Piece Movement Grid Snapping to Center of Tiles Basic Chess Rules Implementation Turn-Based System (White/Black turns) Reset Options 2D Chessboard with Sprites
C# (.NET) for implementing chess game logic, rules, move validation, and game state management. XAML (Extensible Application Markup Language) for defining the UI layout and styling in WPF. WPF (Windows Presentation Foundation) for building the desktop application interface and handling UI interactions.
MVVM Pattern (Model-View-ViewModel) for separating UI (View) from logic (Model) and binding data efficiently. OOP (Object-Oriented Programming) used for designing chess pieces, board, and game logic (encapsulation, inheritance, polymorphism).
WPF Controls (Grid, Canvas, Image, Button for the board and pieces) Data Binding & Commands (to connect UI with backend logic) Styles & Templates (for board themes, highlighting moves)
Visual Studio: Development environment .NET SDK: Runtime for C# Git / GitHub