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33 changes: 12 additions & 21 deletions 0003-Don-t-crash-on-calls-to-focus-or-icon.patch
Original file line number Diff line number Diff line change
@@ -1,33 +1,24 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Ecmel=20Berk=20Canl=C4=B1er?= <me@ecmelberk.com>
Date: Tue, 28 Dec 2021 19:41:19 +0300
Subject: Don't crash on calls to focus or icon

---
src/wl_window.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/src/wl_window.c b/src/wl_window.c
index ec4e60cd..b8fc39e4 100644
index 5a35c001..f19a1b8e 100644
--- a/src/wl_window.c
+++ b/src/wl_window.c
@@ -1042,8 +1042,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
int count, const GLFWimage* images)
@@ -2112,8 +2112,7 @@ void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title)
void _glfwSetWindowIconWayland(_GLFWwindow* window,
int count, const GLFWimage* images)
{
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Wayland: Setting window icon not supported");
- _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
- "Wayland: The platform does not support setting the window icon");
+ fprintf(stderr, "!!! Ignoring Error: Wayland: Setting window icon not supported\n");
}

void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
@@ -1231,8 +1230,7 @@ void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos)
@@ -2356,8 +2355,7 @@ void _glfwRequestWindowAttentionWayland(_GLFWwindow* window)

void _glfwPlatformFocusWindow(_GLFWwindow* window)
void _glfwFocusWindowWayland(_GLFWwindow* window)
{
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Wayland: Focusing a window requires user interaction");
- _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
- "Wayland: The platform does not support setting the input focus");
+ fprintf(stderr, "!!! Ignoring Error: Wayland: Focusing a window requires user interaction\n");
}

void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
void _glfwSetWindowMonitorWayland(_GLFWwindow* window,