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Rebase on top of latest GLFW version and fix some bugs - #56
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This was referenced Jun 18, 2024
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The set-cursor patch is taken from: <Admicos/minecraft-wayland#56> And other changes including fractional scaling is already upstreamed in 3.4 thus not needed anymore. Co-authored-by: oxalica <oxalicc@pm.me> Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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The set-cursor patch is taken from: <Admicos/minecraft-wayland#56> And other changes including fractional scaling is already upstreamed in 3.4 thus not needed anymore. Co-authored-by: oxalica <oxalicc@pm.me> Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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Fixes #54
These patches also add support for
wp_fractional_scale_v1protocol on window managers supporting it (sway built from git does). This almost always allows the game to know real physical size of its window. Helps with #39. There is an attempt to solve scaling problems upstream glfw/glfw#2215, but it looks like relevant PRs are stale.Additionally, I added an extremely hacky implementation of
glfwSetCursorPosWayland, so that the cursor position will be actually set to the center of the screen when opening GUI/inventory.