Skip to content
AeonovyliPublic

About

Mod for luanti to juggle complicated actions, designed for VoxeLibre.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Latest commit

 

History

39 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

This mod is for the free game Luanti, now specifically for the VoxeLibre fork.

Commands;

  • pos1 = set the first corner of the area to be edited
  • pos2 = set the second corner of the area to be edited
  • fill_type = choose the selection shape: "fill_type rectangle" (default) or "fill_type sphere". Sphere is fitted inside the pos1/pos2 box, so a non-cubic box gives an ellipsoid. Works with replace, fill, delete, copy, and save
  • setnode = set the node for replacing to either the node held or the node specified
  • replace = by default no values, replace area selected with setnode; accepts wildcards such as mcl_core:* and "setnode" as a node name
  • fill = completely replace everything in the area with setnode or the node specified; accepts wildcards and "setnode"
  • delete = replace everything in area with air; accepts wildcards such as mcl_core:* and "setnode"
  • replace and fill run each new block's constructor; liquids start flowing and mob spawners start spawning after replace, fill, paste, load, undo, and redo
  • water = a filter keyword usable with delete, replace, and fill. It means any liquid, so "delete water" removes liquids and "replace water " or "fill water " fills liquids with that node
  • copy = save the non-air blocks, their metadata and timers, and any entities in the area to the internal clipboard; the clipboard is trimmed to the outermost blocks, so empty space around them does not add an offset
  • rotate = rotate the copied blocks and entities in place by 90, 180, or 270 degrees before pasting. Rotations add up; run rotate with no value to see the current rotation
  • paste = load the blocks, metadata, timers, and entities relative to your position
  • save = save the selected blocks, their metadata and timers as .txt in replace_data
  • load = load a saved slot at pos1
  • undo = undo last action, including removing the entities that a paste spawned
  • redo = redo last action after being undone, including respawning its entities

Known issue: mob spawners, when filled, can have so many entities that the game will glitch.

Pull requests and comments welcome. This mod was made with the assistance of AI.

About

Mod for luanti to juggle complicated actions, designed for VoxeLibre.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages