**Base of work**: Consult: https://github.com/Agrael1/Wisdom/tree/release/0.6.12/wisdom/extensions/raytracing/wisdom - [ ] Provide GPU build functions for RTAS. **Note**: The command list has bump allocator - [ ] Provide Pipeline build function with cache support - [ ] Do a simple test that proves primitives are built - [ ] [optional] Increase safety by making batch allocation and shared buffer reference for RTAS - [ ] [optional] Example of use with simple shaders and triangle **TODO:** [Optionally] - [ ] Local Root signatures and correct binding through - [ ] Document API with Vulkan style
Base of work:
Consult: https://github.com/Agrael1/Wisdom/tree/release/0.6.12/wisdom/extensions/raytracing/wisdom
TODO: [Optionally]