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[Rendering] Finish the Ray tracing pipeline #259

Description

@Agrael1

Base of work:
Consult: https://github.com/Agrael1/Wisdom/tree/release/0.6.12/wisdom/extensions/raytracing/wisdom

  • Provide GPU build functions for RTAS. Note: The command list has bump allocator
  • Provide Pipeline build function with cache support
  • Do a simple test that proves primitives are built
  • [optional] Increase safety by making batch allocation and shared buffer reference for RTAS
  • [optional] Example of use with simple shaders and triangle

TODO: [Optionally]

  • Local Root signatures and correct binding through
  • Document API with Vulkan style

Activity

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