3rd-year Bachelor of Computer Science (Software Engineering) at UOW
Campbelltown, Sydney
- I really like graphics programming
- Works in C++, and Rust
- Building 3D engines and tools from scratch for fun
- Over a decade of self-taught coding experience
A blazing fast, minimal Entity-Component System written in modern C++ for games.
An rust framework for building graphics agnostic engines.
Languages: C++, Rust
Frameworks: Raylib, OpenGL, Vulkan, Webgpu, WGPU-rs, Winit
Tools: GCC, Make, CMake, Git, Ninja, Cargo
