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Alex-RamosV/README.md

Hi, I'm Alejandro Ramos

I'm a Game Developer from Mexico with a background in Digital Arts (ITESM). Currently, I'm focusing my professional growth on Software Engineering and clean code (CS50x). I enjoy the challenge of bridging the gap between a creative vision and a scalable technical implementation.

Tech Stack

  • Engines: Unity (C#) — This is where I spend most of my time.
  • Languages: C#, Python, C, Lua.
  • Tools: Git/GitHub, Visual Studio, VS Code, Maya, Adobe Creative Suite.

Technical Projects

A study on "Game Juice" and C# feedback loops.

Built a state-based time-rewind system in 48 hours for Unity Jam.

Architected the UI systems and a 3-language localization pipeline.

An exercise in modular architecture using the Factory Design Pattern.


Let's talk

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