beholder fixes - #1756
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ImpulsiveLass wants to merge 1 commit into
Open
beholder fixes#1756ImpulsiveLass wants to merge 1 commit into
ImpulsiveLass wants to merge 1 commit into
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You can cherry pick
-Removed a lot of camera updating from BeholderEyeEntity that added to lag (I don't believe it was needed but could be wrong)
-Sends chunks back to the player when leaving beholder view, this fixes permanently missing chunks from not being sent back to the player
-Maintains 3x3 chunks around the player when using the beholder to prevent falling through the world
-Completely blocks player movement when using the beholder (this prevents starting to walk then using the beholder and continuing to walk, you are no stopped in place (although you also can't fall**)
-Moved the camera rng to a seperate randomsource, this prevents the MASSIVE frame loss when using c2me and maybe other stuff that do funny threads
-Expanded possession disallow interact behavior to block not only use item and attack but also handleKeybinds so that mods like bettercombat cannot work around and allow you to interact with yourself (and crash) with the prev mixin
https://streamable.com/e2ova7 (demo)
I'm sure the current code is stable if used alone but this fixes a lot of stuff i get in my pack with 235 mods including fastchunkgen (c2me fork), modernfix, embeddium, bettercombat, etc etc.