Skip to content

Releases: Alexxx180/Desert-Rage-2

Desert-Rage - The-Hidden-Artifact - v1.0.3 - Beta

01 May 10:51
79508e0

Choose a tag to compare

Desert-Rage - THA - Soundtrack System & Precious UI

  • create Soundtrack system - use any preferred music you liike
  • create smooth UI gamepad and keyboard navigation
  • think about gaming with mouse

What's Changed

Full Changelog: v1.0.2-beta...v1.0.3-beta

Desert-Rage - The-Hidden-Artifact - v1.0.2 - Beta [Partial]

22 Mar 14:28
e14c946

Choose a tag to compare

Desert-Rage - THA - Platforming fixes, fire, water & spark

  • add fire mechanic - ice melting and box "torch" usage
  • add water mechanic - electricity conductor
  • add spark mechanic - electricity autonomous generator & accumulator
  • fix pull platforming box from ledge bad behavior
  • potential box jump off issue fix
  • make walls and environment darker
  • add hints to new mechanics
  • main platforming code rework

What's Changed

  • Develop - fix majority of platforming and box pulling problems by @Alexxx180 in #28

Full Changelog: v1.0.1-beta...v1.0.2-beta

Desert-Rage - The-Hidden-Artifact - v1.0.1 - Beta

15 Feb 16:25
34ebee1

Choose a tag to compare

Desert-Rage - THA - Gates & platform fix, run animation

  • replace activator scenes logic to image tilemap
  • fix box "stuck" issue
  • add heroes run animation
  • separate heroes stats: Ray is faster while Rock can carry faster
  • improve level perspective

What's Changed

Full Changelog: v0.4.1...v1.0.1-beta

Desert-Rage - The-Hidden-Artifact - v1.0.0 - beta

30 Dec 08:27
4c2bfa7

Choose a tag to compare

Desert-Rage - THA - Major fixes and optimization

  • fix large box gravitation issue
  • fix group deployment when on the box or another floor
  • fix game exit on any pause button click
  • fix gamepad button hints on menu
  • optimize level - merge ledge layer with walls
  • optimize level - staircase with tilemap
  • optimize animation - collect sprites to one sheet
  • add custom chat-like dialog system
  • add dialogs to the all existing levels
  • add more custom text to secrets
  • create first floor watermark for level design
  • create teleporter mechanic
  • create next level - teleporters maze
  • improve floor highlighting
  • improve floor detection - no directions needed

What's Changed

Full Changelog: v0.4.1...v1.0.0-beta

Desert-Rage - The-Hidden-Artifact - v0.4.1

21 Dec 11:10
3e4219e

Choose a tag to compare

Desert-Rage - THA - Adaptive UI and help

  • create pause menu
  • add 5 more levels
  • change hints appearance from animation to behavior tree
  • add new hints for "action" and "reason" category
  • add few gamepad models support
  • make game adaptive UI - pause and analyze buttons disappear when no input
  • remove camera position smoothing to prevent artifacts
  • add two stairs to credits level
  • make pause UI suitable for vertical and horizontal orientation
  • allow to skip logo during logo parade
  • add new loading scene with black screen
  • add adaptive shortcut hints
  • add interaction feature
  • feature levers, button plates and locks
  • add quit the game button

What's Changed

Full Changelog: v0.3.1...v0.4.1

Desert-Rage - The-Hidden-Artifact v0.3.1

02 Dec 20:23
83a0733

Choose a tag to compare

Desert-Rage - THA - Polished hints, levels, transitions and Fullscreen

  • fix drop from seat when move character on the box bug
  • create custom Godot game engine logo
  • integrate EX-Digits logo in game
  • create additional credits level
  • create fallback scene functionality to stairs asset
  • add new "enter the dungeon" transition
  • add additional transition when going down the ladder
  • make UI more suitable for human eye
  • fix original character color pallete
  • make custom corner radius for gamepad button hints
  • make camera smoothing

What's Changed

Full Changelog: v0.3.0...v0.3.1

Desert-Rage - The-Hidden-Artifact v0.3.0

25 Nov 14:32
2fcd821

Choose a tag to compare

Desert-Rage - THA - Tutorial & 3D animations

  • fix floors detection as 0 bug
  • potential out of bounds jump fix
  • add tutorial level
  • replace help text to hint popups
  • replaced static image with 3D animated character
  • add gamepad hot-keys support on plug-in to hints

What's Changed

  • fix most edge case bugs on platforming, prevent out of bounds jump by @Alexxx180 in #22

Full Changelog: v0.2.0...v0.3.0

Desert-Rage - The-Hidden-Artifact - v0.2.0

12 Nov 18:19
219f016

Choose a tag to compare

Desert-Rage - THA - Better Platforming

Released November, 12

Features:

  • full hierarchy restructure: detectors + processors + relations
  • fixed platforming stuck bugs
  • rework first level and invisible walls
  • improve box movement
  • add new secret developer room
  • add deployment mechanic - press Ctrl to swap characters, press Z to deploy

What's Changed

Full Changelog: v0.0.2...v0.2.0

Desert-Rage - The-Hidden-Artifact - v0.1.0

01 Sep 20:20
252b540

Choose a tag to compare

Desert-Rage - THA - First Playable

Released September, 1

Features:

  • polished horizontal jumps
  • first game level available
  • game fullscreen
  • add secrets

What's Changed

  • Develop Horizontal jumps and seat core mechanics by @Alexxx180 in #12

New Contributors

Full Changelog: v0.0.1...v0.1.0

Desert-Rage - The-Hidden-Artifact - v0.0.2

17 Aug 13:33
252b540

Choose a tag to compare

Desert-Rage - THA - Horizontal jumps

Released August, 17

Features:

  • horizontal jumps core mechanic
  • 2.5D space custom tilemap
  • movement button fixes
    • two players interaction: seat core mechanic
  • When 1st player stands on box 2nd player pushing the box also pushes the 1st player

Full Changelog: https://github.com/Alexxx180/Desert-Rage-2/commits/v0.0.2