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A lightweight 3D game engine written from scratch in Java, built on LWJGL 3 (OpenGL, GLFW, OpenAL). Features a custom math library, FPS-style camera controls, and a modular shader / mesh / texture rendering pipeline.

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JavaGameEngine

About

A lightweight 3D game engine written from scratch in Java, built on LWJGL 3 (OpenGL, GLFW, OpenAL). Features a custom math library, FPS-style camera controls, and a modular shader / mesh / texture rendering pipeline.

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