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Let a dark preview sit on the card instead of through it - #16
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The dark ground fixed the contrast and introduced a new ugliness: flush against a light card with no padding — the build canvas strips it so light themes merge into the card — the preview read as a hole punched in the builder. Dark previews now bring their own breathing room, their own corner radius, and a halo that fades the ink out into the shell's surface token: a gradient to the base colour, so it blends away again on a dark OpenStation theme. The GitHub README's screenshots catch up with everything shipped today too: the branded windows, the centred desktop shots, the Neon theme tab with its instant preview, entries with a submission open, and the analytics NPS panel. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0119U4sRRWGcTQdwYreTwpAp
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Follow-up to the dark-canvas contrast fix, per Daniel's design note: the dark ground was flush against the light card and read as a hole punched in it. Dark previews now get breathing room, their own radius, and a gradient halo out to the shell's surface token (
--atfb-bg→--os-window-bg) — so it blends away naturally on a dark OpenStation theme.Also refreshes the GitHub README media with today's screenshots: branded windows, centred desktop shots, Neon theme tab, entries with a submission open, analytics NPS.
603 PHPUnit ✓.
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https://claude.ai/code/session_0119U4sRRWGcTQdwYreTwpAp