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fix(deps): Bump the nuget-minor-and-patch group with 16 updates - #65

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fix(deps): Bump the nuget-minor-and-patch group with 16 updates#65
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Updated Aprillz.MewUI from 0.18.1 to 0.19.1.

Release notes

Sourced from Aprillz.MewUI's releases.

0.19.1

Changes

v0.19.0 focuses on controls, input, rendering, and platform stability. The framework structure and stability were also refined through a full review using the Claude Fable model.

Highlights include new controls such as NavigationList / NavigationView, SegmentedControl / ButtonGroup, auto-hiding overlay scrollbars, and RepeatButton; the expanded control template system; the updated selection model; managed file dialogs; Brush / Pen value-model cleanup that prepares for a longer-term move from Color-based rendering APIs to Brush-based APIs; and asynchronous window close flows.

Added

Controls

  • NavigationList and NavigationView - Added list-based navigation controls and a view container for building application navigation shells.
    Aprillz MewUI Gallery_nPqJNSTBY9
  • SegmentedControl and ButtonGroup - Added segmented selection UI and button group controls, with improved per-segment focus visuals for flat and segmented styles.
    PowerToys_CGqeN1SPAW
    Aprillz MewUI Gallery_eMGOToqYSE
  • Auto-hiding overlay scrollbars - Scrollable regions can now use scrollbars that overlay content and appear only when needed.
  • RepeatButton - Added a button control that repeatedly raises Click while pressed.
  • GlyphKind.Hamburger - Added a hamburger glyph for navigation menus and shell UI.
  • TabControl overflow and layout sample - Tabs that exceed the available space can be accessed through an overflow menu, and the Gallery now includes layout / overflow examples.
    Aprillz MewUI Gallery_jseG5MbRd2

Control Templates

  • ControlTemplate / DelegateControlTemplate - Control visual trees can now be separated into reusable template definitions, with independent template instances created for each application.
  • ContentPresenter - Templates can project logical slots such as Content and Header into the visual tree.
  • Theme-style default templates - Default control templates can be supplied through theme styles, while templates assigned directly on a control take precedence.
  • Template parts and template binding - ControlTemplateContext can register / look up named parts and pass owner control properties into template parts.

Selection Controls

  • Shared selection interfaces - Added ISelector, IIndexedSelector, and IMultiSelector so selectable controls can be handled through common APIs.
  • Bindable selection state - SelectedItem on ListBox, GridView, TreeView, and TabControl is now backed by MewProperty, with SelectionMode and a read-only SelectedItems projection.
  • Multi-selection operations - SelectedIndices, SelectedItems, IsSelected, SelectAll, ClearSelection, and SelectRange can be used to control range and full selection.
  • Per-item IsSelected state - Item containers now expose selection state directly, making selected-state styling more reliable.

Text / Logical Tree

  • TextElement - Foreground, FontFamily, FontSize, and FontWeight now live on a shared base class, so Control and TextBlock use the same inheritance and styling path. GlyphElement foreground was also aligned with the same property path.
  • Logical tree APIs - Added Element.LogicalParent, ILogicalTreeHost, LogicalTree, and FindLogicalRoot() for explicitly representing ownership across content, header, and template slots.
  • MewProperty value validation callbacks - Register / RegisterReadOnly can now reject invalid values before they change existing state.

File Dialogs

  • Managed file dialog backend - FileDialogBackend.Managed enables MewUI-based open / save / folder picker dialogs. If a native dialog is unavailable, MewUI automatically falls back to the managed backend.
    Aprillz MewUI Concept_2gge9NQwAl
  • Structured file filters - Added FileFilter and the Filters option. Existing pipe-style strings can be migrated with FileFilter.Parse.
  • Platform file browser metadata - Managed dialogs can now show platform places, mounted volumes, and shell icons on Windows, macOS, and Linux.
  • Linux/X11 XDG Desktop Portal file dialogs - Linux/X11 can use the XDG Desktop Portal file dialog path.

Window / Lifecycle

  • Window.CloseAsync - Close requests can now return success or cancellation as Task<bool>.
  • Closing deferrals - ClosingEventArgs.GetDeferral() supports async save prompts, user confirmation, and external work before allowing or canceling a close.
  • Improved owner auto-resolution - ShowDialog / ShowDialogAsync and file dialogs resolve the active window as the owner more naturally.

... (truncated)

Commits viewable in compare view.

Updated Aprillz.MewUI.Backend.Direct2D from 0.18.1 to 0.19.1.

Release notes

Sourced from Aprillz.MewUI.Backend.Direct2D's releases.

0.19.1

Changes

v0.19.0 focuses on controls, input, rendering, and platform stability. The framework structure and stability were also refined through a full review using the Claude Fable model.

Highlights include new controls such as NavigationList / NavigationView, SegmentedControl / ButtonGroup, auto-hiding overlay scrollbars, and RepeatButton; the expanded control template system; the updated selection model; managed file dialogs; Brush / Pen value-model cleanup that prepares for a longer-term move from Color-based rendering APIs to Brush-based APIs; and asynchronous window close flows.

Added

Controls

  • NavigationList and NavigationView - Added list-based navigation controls and a view container for building application navigation shells.
    Aprillz MewUI Gallery_nPqJNSTBY9
  • SegmentedControl and ButtonGroup - Added segmented selection UI and button group controls, with improved per-segment focus visuals for flat and segmented styles.
    PowerToys_CGqeN1SPAW
    Aprillz MewUI Gallery_eMGOToqYSE
  • Auto-hiding overlay scrollbars - Scrollable regions can now use scrollbars that overlay content and appear only when needed.
  • RepeatButton - Added a button control that repeatedly raises Click while pressed.
  • GlyphKind.Hamburger - Added a hamburger glyph for navigation menus and shell UI.
  • TabControl overflow and layout sample - Tabs that exceed the available space can be accessed through an overflow menu, and the Gallery now includes layout / overflow examples.
    Aprillz MewUI Gallery_jseG5MbRd2

Control Templates

  • ControlTemplate / DelegateControlTemplate - Control visual trees can now be separated into reusable template definitions, with independent template instances created for each application.
  • ContentPresenter - Templates can project logical slots such as Content and Header into the visual tree.
  • Theme-style default templates - Default control templates can be supplied through theme styles, while templates assigned directly on a control take precedence.
  • Template parts and template binding - ControlTemplateContext can register / look up named parts and pass owner control properties into template parts.

Selection Controls

  • Shared selection interfaces - Added ISelector, IIndexedSelector, and IMultiSelector so selectable controls can be handled through common APIs.
  • Bindable selection state - SelectedItem on ListBox, GridView, TreeView, and TabControl is now backed by MewProperty, with SelectionMode and a read-only SelectedItems projection.
  • Multi-selection operations - SelectedIndices, SelectedItems, IsSelected, SelectAll, ClearSelection, and SelectRange can be used to control range and full selection.
  • Per-item IsSelected state - Item containers now expose selection state directly, making selected-state styling more reliable.

Text / Logical Tree

  • TextElement - Foreground, FontFamily, FontSize, and FontWeight now live on a shared base class, so Control and TextBlock use the same inheritance and styling path. GlyphElement foreground was also aligned with the same property path.
  • Logical tree APIs - Added Element.LogicalParent, ILogicalTreeHost, LogicalTree, and FindLogicalRoot() for explicitly representing ownership across content, header, and template slots.
  • MewProperty value validation callbacks - Register / RegisterReadOnly can now reject invalid values before they change existing state.

File Dialogs

  • Managed file dialog backend - FileDialogBackend.Managed enables MewUI-based open / save / folder picker dialogs. If a native dialog is unavailable, MewUI automatically falls back to the managed backend.
    Aprillz MewUI Concept_2gge9NQwAl
  • Structured file filters - Added FileFilter and the Filters option. Existing pipe-style strings can be migrated with FileFilter.Parse.
  • Platform file browser metadata - Managed dialogs can now show platform places, mounted volumes, and shell icons on Windows, macOS, and Linux.
  • Linux/X11 XDG Desktop Portal file dialogs - Linux/X11 can use the XDG Desktop Portal file dialog path.

Window / Lifecycle

  • Window.CloseAsync - Close requests can now return success or cancellation as Task<bool>.
  • Closing deferrals - ClosingEventArgs.GetDeferral() supports async save prompts, user confirmation, and external work before allowing or canceling a close.
  • Improved owner auto-resolution - ShowDialog / ShowDialogAsync and file dialogs resolve the active window as the owner more naturally.

... (truncated)

Commits viewable in compare view.

Updated Aprillz.MewUI.Backend.MewVG.MacOS from 0.18.1 to 0.19.1.

Release notes

Sourced from Aprillz.MewUI.Backend.MewVG.MacOS's releases.

0.19.1

Changes

v0.19.0 focuses on controls, input, rendering, and platform stability. The framework structure and stability were also refined through a full review using the Claude Fable model.

Highlights include new controls such as NavigationList / NavigationView, SegmentedControl / ButtonGroup, auto-hiding overlay scrollbars, and RepeatButton; the expanded control template system; the updated selection model; managed file dialogs; Brush / Pen value-model cleanup that prepares for a longer-term move from Color-based rendering APIs to Brush-based APIs; and asynchronous window close flows.

Added

Controls

  • NavigationList and NavigationView - Added list-based navigation controls and a view container for building application navigation shells.
    Aprillz MewUI Gallery_nPqJNSTBY9
  • SegmentedControl and ButtonGroup - Added segmented selection UI and button group controls, with improved per-segment focus visuals for flat and segmented styles.
    PowerToys_CGqeN1SPAW
    Aprillz MewUI Gallery_eMGOToqYSE
  • Auto-hiding overlay scrollbars - Scrollable regions can now use scrollbars that overlay content and appear only when needed.
  • RepeatButton - Added a button control that repeatedly raises Click while pressed.
  • GlyphKind.Hamburger - Added a hamburger glyph for navigation menus and shell UI.
  • TabControl overflow and layout sample - Tabs that exceed the available space can be accessed through an overflow menu, and the Gallery now includes layout / overflow examples.
    Aprillz MewUI Gallery_jseG5MbRd2

Control Templates

  • ControlTemplate / DelegateControlTemplate - Control visual trees can now be separated into reusable template definitions, with independent template instances created for each application.
  • ContentPresenter - Templates can project logical slots such as Content and Header into the visual tree.
  • Theme-style default templates - Default control templates can be supplied through theme styles, while templates assigned directly on a control take precedence.
  • Template parts and template binding - ControlTemplateContext can register / look up named parts and pass owner control properties into template parts.

Selection Controls

  • Shared selection interfaces - Added ISelector, IIndexedSelector, and IMultiSelector so selectable controls can be handled through common APIs.
  • Bindable selection state - SelectedItem on ListBox, GridView, TreeView, and TabControl is now backed by MewProperty, with SelectionMode and a read-only SelectedItems projection.
  • Multi-selection operations - SelectedIndices, SelectedItems, IsSelected, SelectAll, ClearSelection, and SelectRange can be used to control range and full selection.
  • Per-item IsSelected state - Item containers now expose selection state directly, making selected-state styling more reliable.

Text / Logical Tree

  • TextElement - Foreground, FontFamily, FontSize, and FontWeight now live on a shared base class, so Control and TextBlock use the same inheritance and styling path. GlyphElement foreground was also aligned with the same property path.
  • Logical tree APIs - Added Element.LogicalParent, ILogicalTreeHost, LogicalTree, and FindLogicalRoot() for explicitly representing ownership across content, header, and template slots.
  • MewProperty value validation callbacks - Register / RegisterReadOnly can now reject invalid values before they change existing state.

File Dialogs

  • Managed file dialog backend - FileDialogBackend.Managed enables MewUI-based open / save / folder picker dialogs. If a native dialog is unavailable, MewUI automatically falls back to the managed backend.
    Aprillz MewUI Concept_2gge9NQwAl
  • Structured file filters - Added FileFilter and the Filters option. Existing pipe-style strings can be migrated with FileFilter.Parse.
  • Platform file browser metadata - Managed dialogs can now show platform places, mounted volumes, and shell icons on Windows, macOS, and Linux.
  • Linux/X11 XDG Desktop Portal file dialogs - Linux/X11 can use the XDG Desktop Portal file dialog path.

Window / Lifecycle

  • Window.CloseAsync - Close requests can now return success or cancellation as Task<bool>.
  • Closing deferrals - ClosingEventArgs.GetDeferral() supports async save prompts, user confirmation, and external work before allowing or canceling a close.
  • Improved owner auto-resolution - ShowDialog / ShowDialogAsync and file dialogs resolve the active window as the owner more naturally.

... (truncated)

Commits viewable in compare view.

Updated Aprillz.MewUI.Backend.MewVG.X11 from 0.18.1 to 0.19.1.

Release notes

Sourced from Aprillz.MewUI.Backend.MewVG.X11's releases.

0.19.1

Changes

v0.19.0 focuses on controls, input, rendering, and platform stability. The framework structure and stability were also refined through a full review using the Claude Fable model.

Highlights include new controls such as NavigationList / NavigationView, SegmentedControl / ButtonGroup, auto-hiding overlay scrollbars, and RepeatButton; the expanded control template system; the updated selection model; managed file dialogs; Brush / Pen value-model cleanup that prepares for a longer-term move from Color-based rendering APIs to Brush-based APIs; and asynchronous window close flows.

Added

Controls

  • NavigationList and NavigationView - Added list-based navigation controls and a view container for building application navigation shells.
    Aprillz MewUI Gallery_nPqJNSTBY9
  • SegmentedControl and ButtonGroup - Added segmented selection UI and button group controls, with improved per-segment focus visuals for flat and segmented styles.
    PowerToys_CGqeN1SPAW
    Aprillz MewUI Gallery_eMGOToqYSE
  • Auto-hiding overlay scrollbars - Scrollable regions can now use scrollbars that overlay content and appear only when needed.
  • RepeatButton - Added a button control that repeatedly raises Click while pressed.
  • GlyphKind.Hamburger - Added a hamburger glyph for navigation menus and shell UI.
  • TabControl overflow and layout sample - Tabs that exceed the available space can be accessed through an overflow menu, and the Gallery now includes layout / overflow examples.
    Aprillz MewUI Gallery_jseG5MbRd2

Control Templates

  • ControlTemplate / DelegateControlTemplate - Control visual trees can now be separated into reusable template definitions, with independent template instances created for each application.
  • ContentPresenter - Templates can project logical slots such as Content and Header into the visual tree.
  • Theme-style default templates - Default control templates can be supplied through theme styles, while templates assigned directly on a control take precedence.
  • Template parts and template binding - ControlTemplateContext can register / look up named parts and pass owner control properties into template parts.

Selection Controls

  • Shared selection interfaces - Added ISelector, IIndexedSelector, and IMultiSelector so selectable controls can be handled through common APIs.
  • Bindable selection state - SelectedItem on ListBox, GridView, TreeView, and TabControl is now backed by MewProperty, with SelectionMode and a read-only SelectedItems projection.
  • Multi-selection operations - SelectedIndices, SelectedItems, IsSelected, SelectAll, ClearSelection, and SelectRange can be used to control range and full selection.
  • Per-item IsSelected state - Item containers now expose selection state directly, making selected-state styling more reliable.

Text / Logical Tree

  • TextElement - Foreground, FontFamily, FontSize, and FontWeight now live on a shared base class, so Control and TextBlock use the same inheritance and styling path. GlyphElement foreground was also aligned with the same property path.
  • Logical tree APIs - Added Element.LogicalParent, ILogicalTreeHost, LogicalTree, and FindLogicalRoot() for explicitly representing ownership across content, header, and template slots.
  • MewProperty value validation callbacks - Register / RegisterReadOnly can now reject invalid values before they change existing state.

File Dialogs

  • Managed file dialog backend - FileDialogBackend.Managed enables MewUI-based open / save / folder picker dialogs. If a native dialog is unavailable, MewUI automatically falls back to the managed backend.
    Aprillz MewUI Concept_2gge9NQwAl
  • Structured file filters - Added FileFilter and the Filters option. Existing pipe-style strings can be migrated with FileFilter.Parse.
  • Platform file browser metadata - Managed dialogs can now show platform places, mounted volumes, and shell icons on Windows, macOS, and Linux.
  • Linux/X11 XDG Desktop Portal file dialogs - Linux/X11 can use the XDG Desktop Portal file dialog path.

Window / Lifecycle

  • Window.CloseAsync - Close requests can now return success or cancellation as Task<bool>.
  • Closing deferrals - ClosingEventArgs.GetDeferral() supports async save prompts, user confirmation, and external work before allowing or canceling a close.
  • Improved owner auto-resolution - ShowDialog / ShowDialogAsync and file dialogs resolve the active window as the owner more naturally.

... (truncated)

Commits viewable in compare view.

Updated Aprillz.MewUI.Platform.MacOS from 0.18.1 to 0.19.1.

Release notes

Sourced from Aprillz.MewUI.Platform.MacOS's releases.

0.19.1

Changes

v0.19.0 focuses on controls, input, rendering, and platform stability. The framework structure and stability were also refined through a full review using the Claude Fable model.

Highlights include new controls such as NavigationList / NavigationView, SegmentedControl / ButtonGroup, auto-hiding overlay scrollbars, and RepeatButton; the expanded control template system; the updated selection model; managed file dialogs; Brush / Pen value-model cleanup that prepares for a longer-term move from Color-based rendering APIs to Brush-based APIs; and asynchronous window close flows.

Added

Controls

  • NavigationList and NavigationView - Added list-based navigation controls and a view container for building application navigation shells.
    Aprillz MewUI Gallery_nPqJNSTBY9
  • SegmentedControl and ButtonGroup - Added segmented selection UI and button group controls, with improved per-segment focus visuals for flat and segmented styles.
    PowerToys_CGqeN1SPAW
    Aprillz MewUI Gallery_eMGOToqYSE
  • Auto-hiding overlay scrollbars - Scrollable regions can now use scrollbars that overlay content and appear only when needed.
  • RepeatButton - Added a button control that repeatedly raises Click while pressed.
  • GlyphKind.Hamburger - Added a hamburger glyph for navigation menus and shell UI.
  • TabControl overflow and layout sample - Tabs that exceed the available space can be accessed through an overflow menu, and the Gallery now includes layout / overflow examples.
    Aprillz MewUI Gallery_jseG5MbRd2

Control Templates

  • ControlTemplate / DelegateControlTemplate - Control visual trees can now be separated into reusable template definitions, with independent template instances created for each application.
  • ContentPresenter - Templates can project logical slots such as Content and Header into the visual tree.
  • Theme-style default templates - Default control templates can be supplied through theme styles, while templates assigned directly on a control take precedence.
  • Template parts and template binding - ControlTemplateContext can register / look up named parts and pass owner control properties into template parts.

Selection Controls

  • Shared selection interfaces - Added ISelector, IIndexedSelector, and IMultiSelector so selectable controls can be handled through common APIs.
  • Bindable selection state - SelectedItem on ListBox, GridView, TreeView, and TabControl is now backed by MewProperty, with SelectionMode and a read-only SelectedItems projection.
  • Multi-selection operations - SelectedIndices, SelectedItems, IsSelected, SelectAll, ClearSelection, and SelectRange can be used to control range and full selection.
  • Per-item IsSelected state - Item containers now expose selection state directly, making selected-state styling more reliable.

Text / Logical Tree

  • TextElement - Foreground, FontFamily, FontSize, and FontWeight now live on a shared base class, so Control and TextBlock use the same inheritance and styling path. GlyphElement foreground was also aligned with the same property path.
  • Logical tree APIs - Added Element.LogicalParent, ILogicalTreeHost, LogicalTree, and FindLogicalRoot() for explicitly representing ownership across content, header, and template slots.
  • MewProperty value validation callbacks - Register / RegisterReadOnly can now reject invalid values before they change existing state.

File Dialogs

  • Managed file dialog backend - FileDialogBackend.Managed enables MewUI-based open / save / folder picker dialogs. If a native dialog is unavailable, MewUI automatically falls back to the managed backend.
    Aprillz MewUI Concept_2gge9NQwAl
  • Structured file filters - Added FileFilter and the Filters option. Existing pipe-style strings can be migrated with FileFilter.Parse.
  • Platform file browser metadata - Managed dialogs can now show platform places, mounted volumes, and shell icons on Windows, macOS, and Linux.
  • Linux/X11 XDG Desktop Portal file dialogs - Linux/X11 can use the XDG Desktop Portal file dialog path.

Window / Lifecycle

  • Window.CloseAsync - Close requests can now return success or cancellation as Task<bool>.
  • Closing deferrals - ClosingEventArgs.GetDeferral() supports async save prompts, user confirmation, and external work before allowing or canceling a close.
  • Improved owner auto-resolution - ShowDialog / ShowDialogAsync and file dialogs resolve the active window as the owner more naturally.

... (truncated)

Commits viewable in compare view.

Updated Aprillz.MewUI.Platform.Win32 from 0.18.1 to 0.19.1.

Release notes

Sourced from Aprillz.MewUI.Platform.Win32's releases.

0.19.1

Changes

v0.19.0 focuses on controls, input, rendering, and platform stability. The framework structure and stability were also refined through a full review using the Claude Fable model.

Highlights include new controls such as NavigationList / NavigationView, SegmentedControl / ButtonGroup, auto-hiding overlay scrollbars, and RepeatButton; the expanded control template system; the updated selection model; managed file dialogs; Brush / Pen value-model cleanup that prepares for a longer-term move from Color-based rendering APIs to Brush-based APIs; and asynchronous window close flows.

Added

Controls

  • NavigationList and NavigationView - Added list-based navigation controls and a view container for building application navigation shells.
    Aprillz MewUI Gallery_nPqJNSTBY9
  • SegmentedControl and ButtonGroup - Added segmented selection UI and button group controls, with improved per-segment focus visuals for flat and segmented styles.
    PowerToys_CGqeN1SPAW
    Aprillz MewUI Gallery_eMGOToqYSE
  • Auto-hiding overlay scrollbars - Scrollable regions can now use scrollbars that overlay content and appear only when needed.
  • RepeatButton - Added a button control that repeatedly raises Click while pressed.
  • GlyphKind.Hamburger - Added a hamburger glyph for navigation menus and shell UI.
  • TabControl overflow and layout sample - Tabs that exceed the available space can be accessed through an overflow menu, and the Gallery now includes layout / overflow examples.
    Aprillz MewUI Gallery_jseG5MbRd2

Control Templates

  • ControlTemplate / DelegateControlTemplate - Control visual trees can now be separated into reusable template definitions, with independent template instances created for each application.
  • ContentPresenter - Templates can project logical slots such as Content and Header into the visual tree.
  • Theme-style default templates - Default control templates can be supplied through theme styles, while templates assigned directly on a control take precedence.
  • Template parts and template binding - ControlTemplateContext can register / look up named parts and pass owner control properties into template parts.

Selection Controls

  • Shared selection interfaces - Added ISelector, IIndexedSelector, and IMultiSelector so selectable controls can be handled through common APIs.
  • Bindable selection state - SelectedItem on ListBox, GridView, TreeView, and TabControl is now backed by MewProperty, with SelectionMode and a read-only SelectedItems projection.
  • Multi-selection operations - SelectedIndices, SelectedItems, IsSelected, SelectAll, ClearSelection, and SelectRange can be used to control range and full selection.
  • Per-item IsSelected state - Item containers now expose selection state directly, making selected-state styling more reliable.

Text / Logical Tree

  • TextElement - Foreground, FontFamily, FontSize, and FontWeight now live on a shared base class, so Control and TextBlock use the same inheritance and styling path. GlyphElement foreground was also aligned with the same property path.
  • Logical tree APIs - Added Element.LogicalParent, ILogicalTreeHost, LogicalTree, and FindLogicalRoot() for explicitly representing ownership across content, header, and template slots.
  • MewProperty value validation callbacks - Register / RegisterReadOnly can now reject invalid values before they change existing state.

File Dialogs

  • Managed file dialog backend - FileDialogBackend.Managed enables MewUI-based open / save / folder picker dialogs. If a native dialog is unavailable, MewUI automatically falls back to the managed backend.
    Aprillz MewUI Concept_2gge9NQwAl
  • Structured file filters - Added FileFilter and the Filters option. Existing pipe-style strings can be migrated with FileFilter.Parse.
  • Platform file browser metadata - Managed dialogs can now show platform places, mounted volumes, and shell icons on Windows, macOS, and Linux.
  • Linux/X11 XDG Desktop Portal file dialogs - Linux/X11 can use the XDG Desktop Portal file dialog path.

Window / Lifecycle

  • Window.CloseAsync - Close requests can now return success or cancellation as Task<bool>.
  • Closing deferrals - ClosingEventArgs.GetDeferral() supports async save prompts, user confirmation, and external work before allowing or canceling a close.
  • Improved owner auto-resolution - ShowDialog / ShowDialogAsync and file dialogs resolve the active window as the owner more naturally.

... (truncated)

Commits viewable in compare view.

Updated Aprillz.MewUI.Platform.X11 from 0.18.1 to 0.19.1.

Release notes

Sourced from Aprillz.MewUI.Platform.X11's releases.

0.19.1

Changes

v0.19.0 focuses on controls, input, rendering, and platform stability. The framework structure and stability were also refined through a full review using the Claude Fable model.

Highlights include new controls such as NavigationList / NavigationView, SegmentedControl / ButtonGroup, auto-hiding overlay scrollbars, and RepeatButton; the expanded control template system; the updated selection model; managed file dialogs; Brush / Pen value-model cleanup that prepares for a longer-term move from Color-based rendering APIs to Brush-based APIs; and asynchronous window close flows.

Added

Controls

  • NavigationList and NavigationView - Added list-based navigation controls and a view container for building application navigation shells.
    Aprillz MewUI Gallery_nPqJNSTBY9
  • SegmentedControl and ButtonGroup - Added segmented selection UI and button group controls, with improved per-segment focus visuals for flat and segmented styles.
    PowerToys_CGqeN1SPAW
    Aprillz MewUI Gallery_eMGOToqYSE
  • Auto-hiding overlay scrollbars - Scrollable regions can now use scrollbars that overlay content and appear only when needed.
  • RepeatButton - Added a button control that repeatedly raises Click while pressed.
  • GlyphKind.Hamburger - Added a hamburger glyph for navigation menus and shell UI.
  • TabControl overflow and layout sample - Tabs that exceed the available space can be accessed through an overflow menu, and the Gallery now includes layout / overflow examples.
    Aprillz MewUI Gallery_jseG5MbRd2

Control Templates

  • ControlTemplate / DelegateControlTemplate - Control visual trees can now be separated into reusable template definitions, with independent template instances created for each application.
  • ContentPresenter - Templates can project logical slots such as Content and Header into the visual tree.
  • Theme-style default templates - Default control templates can be supplied through theme styles, while templates assigned directly on a control take precedence.
  • Template parts and template binding - ControlTemplateContext can register / look up named parts and pass owner control properties into template parts.

Selection Controls

  • Shared selection interfaces - Added ISelector, IIndexedSelector, and IMultiSelector so selectable controls can be handled through common APIs.
  • Bindable selection state - SelectedItem on ListBox, GridView, TreeView, and TabControl is now backed by MewProperty, with SelectionMode and a read-only SelectedItems projection.
  • Multi-selection operations - SelectedIndices, SelectedItems, IsSelected, SelectAll, ClearSelection, and SelectRange can be used to control range and full selection.
  • Per-item IsSelected state - Item containers now expose selection state directly, making selected-state styling more reliable.

Text / Logical Tree

  • TextElement - Foreground, FontFamily, FontSize, and FontWeight now live on a shared base class, so Control and TextBlock use the same inheritance and styling path. GlyphElement foreground was also aligned with the same property path.
  • Logical tree APIs - Added Element.LogicalParent, ILogicalTreeHost, LogicalTree, and FindLogicalRoot() for explicitly representing ownership across content, header, and template slots.
  • MewProperty value validation callbacks - Register / RegisterReadOnly can now reject invalid values before they change existing state.

File Dialogs

  • Managed file dialog backend - FileDialogBackend.Managed enables MewUI-based open / save / folder picker dialogs. If a native dialog is unavailable, MewUI automatically falls back to the managed backend.
    Aprillz MewUI Concept_2gge9NQwAl
  • Structured file filters - Added FileFilter and the Filters option. Existing pipe-style strings can be migrated with FileFilter.Parse.
  • Platform file browser metadata - Managed dialogs can now show platform places, mounted volumes, and shell icons on Windows, macOS, and Linux.
  • Linux/X11 XDG Desktop Portal file dialogs - Linux/X11 can use the XDG Desktop Portal file dialog path.

Window / Lifecycle

  • Window.CloseAsync - Close requests can now return success or cancellation as Task<bool>.
  • Closing deferrals - ClosingEventArgs.GetDeferral() supports async save prompts, user confirmation, and external work before allowing or canceling a close.
  • Improved owner auto-resolution - ShowDialog / ShowDialogAsync and file dialogs resolve the active window as the owner more naturally.

... (truncated)

Commits viewable in compare view.

Updated Avalonia from 12.0.5 to 12.1.1.

Release notes

Sourced from Avalonia's releases.

No release notes found for this version range.

Commits viewable in compare view.

Updated Avalonia.Browser from 12.0.5 to 12.1.1.

Release notes

Sourced from Avalonia.Browser's releases.

No release notes found for this version range.

Commits viewable in compare view.

Updated Avalonia.Desktop from 12.0.5 to 12.1.1.

Release notes

Sourced from Avalonia.Desktop's releases.

No release notes found for this version range.

Commits viewable in compare view.

Updated Avalonia.Themes.Simple from 12.0.5 to 12.1.1.

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Updated Microsoft.Extensions.Logging.Debug from 10.0.9 to 10.0.10.

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Updated Microsoft.Maui.Controls from 10.0.80 to 10.0.90.

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10.0.90

.NET MAUI 10.0.90 Release Notes

.NET MAUI 10.0.90 introduces significant improvements across all platforms with focus on quality, performance, and developer experience. This release includes 231 commits with various improvements, bug fixes, and enhancements.

Activityindicator

Ai Agents

Animation

API

Blazor

Border

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Updated Microsoft.SourceLink.GitHub from 10.0.300 to 10.0.301.

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10.0.301

You can build .NET 10.0 from the repository by cloning the release tag v10.0.301 and following the build instructions in the main README.md.

Alternatively, you can build from the sources attached to this release directly.
More information on this process can be found in the dotnet/dotnet repository.

Attached are PGP signatures for the GitHub generated tarball and zipball. You can find the public key at https://dot.net/release-key-2023

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Updated Microsoft.WindowsAppSDK from 2.2.0 to 2.3.1.

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2.3.1

Windows App SDK 2.3.1

Windows App SDK 2.3.1 is the latest stable release on the 2.x line, with a new structured JSON output API for Phi Silica, the XamlOptionalChanges API for opting into XAML breaking changes, an unstable CompositionEngine Limited Access Feature, Video Super Resolution improvements, ARM64EC support for Windows ML, a broad set of XAML performance optimizations, and a batch of reliability fixes.

What's new in WinAppSDK 2.3.1:

  • Structured JSON output for Phi Silica. The new LanguageModel.GenerateStructuredJsonResponseAsync API generates language-model responses constrained to a caller-supplied JSON Schema, so apps get well-formed, schema-conformant output instead of free-form text they have to parse themselves.
  • XamlOptionalChanges. A new API that lets apps opt into optional breaking changes before XAML initialization. In the same release, the DISABLE_XAML_GENERATED_MAIN preprocessor constant now renames the generated main() method (C#: XamlGeneratedProgram.XamlGeneratedMain(); C++/WinRT: wXamlGeneratedMain()) instead of removing it, so a custom main() can invoke the default implementation. See PR microsoft/microsoft-ui-xaml#​11110.
  • CompositionEngine (Limited Access Feature). A new, unstable Limited Access Feature that lets apps opt into using the OS as the engine for the Composition APIs.
  • Video Super Resolution improvements. Fixed NPU detection, added CPU support, and improved performance for Video Super Resolution.
  • Windows ML: ARM64EC support. Windows ML now supports ARM64EC, alongside a fix to execution-provider enumeration in certain scenarios.
  • XAML performance optimizations. This release adds a broad set of startup, styling, and resource-lookup optimizations. Several are opt-in through the DefaultStyleOptimizations and OptimizeApplyStyles XamlChangeIds, including optimized XamlControlsResources styles, a lighter FontIcon/BitmapIcon visual tree, and faster ThemeResource and ResourceDictionary lookups.
  • AI IntelliSense documentation. Added IntelliSense documentation for the stable APIs in the Microsoft.WindowsAppSDK.AI NuGet package.

Bug fixes:

Bug Fix Runtime Compatibility Change
Fixed ApplicationData.GetForUnpackaged().LocalSettings() opening a registry key at a roaming path (HKCU\SOFTWARE\publisher\product) instead of a machine-local one, so unpackaged app settings now persist in the correct location. See GitHub issue microsoft/WindowsAppSDK#​6559. ApplicationData_GetForUnpackaged_LocalSettings
Fixed a crash that could repeatedly bring down backgroundTaskHost.exe when a background task had no stored CLSID, and added graceful handling when CoCreateInstance fails. See GitHub issue microsoft/WindowsAppSDK#​5870. UniversalBGTask_RunCrash
Fixed windowed and non-windowed flyouts appearing misaligned (about one item-height above the parent item) for side placements when they open upward near the bottom of the screen. Flyout_SidePlacementFlipUpAlignmentFix
Fixed a crash in MediaPlayerPresenter when the GPU device is lost during media playback event handling. MediaPlayerPresenter_DeviceLostCrash
Fixed a use-after-free crash in CPopupRoot::ReplayPointerUpdate when a popup is closed synchronously during pointer-event replay. CPopupRoot_ReplayPointerUpdateCrash
Fixed a crash (null LayoutState dereference) in UniformGridLayout and FlowLayout that could occur when a collection change was raised on an ItemsRepeater that was no longer loaded. UniformGridLayoutFlowLayout_OnItemsChangedNullLayoutStateCrash

To see everything that's new and changed, see the full Windows App SDK 2.3.1 release notes.

Try it out

  • Download the 2.3.1 NuGet package to use WinAppSDK 2.3 in your app.
  • Download and update the WinUI Gallery to see the WinUI 3 updates firsthand.

Getting started

To get started using Windows App SDK to develop Windows apps, check out the following documentation:

2.2.2-exp9

Windows App SDK 2.2 Experimental 9 (2.2.2-experimental9) 🧪

Windows App SDK 2.2 Experimental 9 is the latest experimental release. It ships alongside Windows App SDK 2.2.0 stable and generally brings over the changes from that release; the highlights below describe the experimental-only additions.

What's new in WinAppSDK 2.2 Experimental 9:

  • Language Model APIs on GPU [Experimental]. The Language Model APIs now run on non-Copilot+ PCs equipped with a supported GPU, bringing local language model capabilities to a broader range of Windows 11 devices. Supported hardware includes NVIDIA GeForce RTX 30 series and newer with 6+ GB vRAM. GPU inference requires Developer Mode to be enabled and a Windows Insider Experimental Channel build. The GPU model is not pre-installed; it is downloaded on demand via EnsureReadyAsync through Windows Update. Apps should check GetReadyState and display a consent dialog before triggering the download. Users can manage the model at Settings > System > AI Components. For responsible AI guidance, see the new Transparency Note: Language Model APIs on Non-Copilot+ PCs.
  • Speech Recognition APIs [Experimental]. New on-device speech recognition APIs in Microsoft.Windows.AI.Speech enable both batch and streaming speech-to-text. BatchRecognition recognizes a complete audio source in a single call, and StreamingRecognition raises Recognizing and Recognized events. Audio can be sourced from a device (AudioConfiguration.FromAudioDevice), file (FromFile), input stream (FromStream), or pushed by the caller via SpeechAudioProvider (16 kHz, 16-bit, single-channel PCM). The on-device model is managed via SpeechRecognitionModel.EnsureReadyAsync / TryCreateAsync, with download and load progress reported through SpeechRecognitionModelProgress.
  • New NpuType API. A new Microsoft.Windows.Workloads.NpuType enum surfaces the NPU class on the current device (for example, Qnn, Lnl, Stx, Win365, Unknown, None), so apps and Workloads infrastructure can route AI workloads to the appropriate execution path.

This release also rolls forward all changes from the 2.2.0 stable release: the new Microsoft.Windows.AI.Video.VideoScaler Video Super Resolution API, the new Microsoft.Windows.Storage.ApplicationData.GetForUnpackaged() entry point for unpackaged apps, the new XamlBindingHelper boxing-free setter overloads, and the WinUI / Windows ML reliability fixes shipped in 2.2.0.

New or updated APIs (since 2.1 Experimental 8):

Microsoft.UI.Xaml

    Setter
        ValueProperty
Microsoft.UI.Xaml.Markup

    XamlBindingHelper
        SetPropertyFromColor
        SetPropertyFromCornerRadius
        SetPropertyFromThickness
Microsoft.Windows.AI.Speech

    AudioConfiguration
    BatchRecognition
    SpeechAudioProvider
    SpeechContract
    SpeechRecognitionModel
    SpeechRecognitionModelProgress
    SpeechRecognitionModelProgressStatus
    SpeechRecognitionModelResult
    StreamingRecognition
    StreamingRecognizedEventArgs
    StreamingRecognizingEventArgs
Microsoft.Windows.AI.Text.Experimental

    LanguageModelExperimental
        CompressPromptAsync
        GenerateResponseAsync
        GenerateResponseFromEmbeddingsAsync
 ... (truncated)

Commits viewable in [compare view](https://github.com/microsoft/windowsappsdk/compare/v2.2.0...v2.3.1).
</details>

Updated [Uno.Sdk](https://github.com/unoplatform/uno.templates) from 6.5.36 to 6.6.42.

<details>
<summary>Release notes</summary>

_Sourced from [Uno.Sdk's releases](https://github.com/unoplatform/uno.templates/releases)._

## 6.6.33

This new release is a service update part of Uno Platform 6.6 — [read our blog on the previous 6.6 release](https://aka.platform.uno/blog-6-6) for more details.

---

## What's Changed
* fix(ci): give tag-release a .NET 10 runtime for nbgv by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2168
* Uno.Sdk Update - release/stable/6.6 (6.6 SR1) by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2176


**Full Changelog**: https://github.com/unoplatform/uno.templates/compare/6.6.29...6.6.33

## 6.6.29

Today, we're announcing **Uno Platform 6.6**.

This release brings Native Ahead-of-Time (AOT) compilation to Android, iOS, Linux, macOS, and Windows, adds an opt-in Vulkan rendering backend, and makes the Uno Platform MCPs seamless to use.

Uno Platform 6.6 also reduces XAML boilerplate, expands WinUI API coverage, introduces screen-reader support for Skia-rendered applications, and improves multilingual text input and rendering with complete IME composition and automatic font fallback.

Uno Platform 6.6 is available today. See the documentation for the different ways to [get started](https://aka.platform.uno/get-started) or [upgrade an existing project](https://aka.platform.uno/migrate-from-previous).

> [!NOTE]
> - Please refer to the [migration guide](https://aka.platform.uno/migrate-from-previous) when upgrading to **Uno Platform 6.6**.

Read more [on our blog post](https://aka.platform.uno/blog-6-6)!

---

## What's Changed
* ci: add 6.5 branch by @​kazo0 in https://github.com/unoplatform/uno.templates/pull/1937
* Version bump after 6.5 release branch by @​unodevops in https://github.com/unoplatform/uno.templates/pull/1936
* Revert "feat: Add --project-only flag with flat project structure #​1877" by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/1954
* Revert "feat: Make Directory.Build files conditional on package requirements #​1872" by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/1956
* ci: reduce cancellation delays by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/1958
* ci: fix macOS iOS runtimes on Xcode 26.2 by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/1959
* feat: Expose RC port parameter by @​jeromelaban in https://github.com/unoplatform/uno.templates/pull/1964
* fix: ensure initial navigation is at root by @​kazo0 in https://github.com/unoplatform/uno.templates/pull/1965
* chore: Add Uno.WinUI.SpellChecking package to uno.templates by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/1987
* fix(ci): block nuget publish on missing dependencies by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2009
* Uno.Sdk Update - main by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2008
* ci: add manual branch trigger for CI workflow by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2010
* fix(ci): quote workflow run-name expression by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2012
* fix(ci): remove run-name override from CI workflow by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2013
* feat: Add `MediaPlayerElement` as alias to `MediaElement` by @​MartinZikmund in https://github.com/unoplatform/uno.templates/pull/1608
* Uno.Sdk Update - main by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2016
* feat: adding support for SimpleTheme by @​Kunal22shah in https://github.com/unoplatform/uno.templates/pull/2017
* feat: Add Simple theme default and opt-in sample content for recommended preset by @​Kunal22shah in https://github.com/unoplatform/uno.templates/pull/2021
* ci: add --skip-duplicate to NuGet push commands for idempotent re-runs by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2029
* fix(ci): add Linux host disk cleanup for CI builds by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2036
* revert: Remove Simple Theme from 6.6 release (PRs #​2017 and #​2021) by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2081
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2083
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2102
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2106
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2146
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2149
* fix(sdk): revert SkiaSharp 3.119.4 -> 3.119.2 for 6.6 stable (iOS <26.2 breakage) by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2158
* chore(sdk): exclude SkiaSharp from auto-update on 6.6 (hold 3.119.2 pin) by @​agneszitte in https://github.com/unoplatform/uno.templates/pull/2160
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2151
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2163
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2165
* Uno.Sdk Update - release/stable/6.6 by @​unodevops in https://github.com/unoplatform/uno.templates/pull/2166


 ... (truncated)

Commits viewable in [compare view](https://github.com/unoplatform/uno.templates/commits).
</details>

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</details>

Bumps Aprillz.MewUI from 0.18.1 to 0.19.1
Bumps Aprillz.MewUI.Backend.Direct2D from 0.18.1 to 0.19.1
Bumps Aprillz.MewUI.Backend.MewVG.MacOS from 0.18.1 to 0.19.1
Bumps Aprillz.MewUI.Backend.MewVG.X11 from 0.18.1 to 0.19.1
Bumps Aprillz.MewUI.Platform.MacOS from 0.18.1 to 0.19.1
Bumps Aprillz.MewUI.Platform.Win32 from 0.18.1 to 0.19.1
Bumps Aprillz.MewUI.Platform.X11 from 0.18.1 to 0.19.1
Bumps Avalonia from 12.0.5 to 12.1.1
Bumps Avalonia.Browser from 12.0.5 to 12.1.1
Bumps Avalonia.Desktop from 12.0.5 to 12.1.1
Bumps Avalonia.Themes.Simple from 12.0.5 to 12.1.1
Bumps Microsoft.Extensions.Logging.Debug from 10.0.9 to 10.0.10
Bumps Microsoft.Maui.Controls from 10.0.80 to 10.0.90
Bumps Microsoft.SourceLink.GitHub from 10.0.300 to 10.0.301
Bumps Microsoft.WindowsAppSDK from 2.2.0 to 2.3.1
Bumps Uno.Sdk from 6.5.36 to 6.6.42

---
updated-dependencies:
- dependency-name: Aprillz.MewUI
  dependency-version: 0.19.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Aprillz.MewUI.Backend.Direct2D
  dependency-version: 0.19.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Aprillz.MewUI.Backend.MewVG.MacOS
  dependency-version: 0.19.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Aprillz.MewUI.Backend.MewVG.X11
  dependency-version: 0.19.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Aprillz.MewUI.Platform.MacOS
  dependency-version: 0.19.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Aprillz.MewUI.Platform.Win32
  dependency-version: 0.19.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Aprillz.MewUI.Platform.X11
  dependency-version: 0.19.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Avalonia
  dependency-version: 12.1.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Avalonia.Browser
  dependency-version: 12.1.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Avalonia.Desktop
  dependency-version: 12.1.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Avalonia.Themes.Simple
  dependency-version: 12.1.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Microsoft.Extensions.Logging.Debug
  dependency-version: 10.0.10
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: nuget-minor-and-patch
- dependency-name: Microsoft.Maui.Controls
  dependency-version: 10.0.90
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: nuget-minor-and-patch
- dependency-name: Microsoft.Maui.Controls
  dependency-version: 10.0.90
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: nuget-minor-and-patch
- dependency-name: Microsoft.SourceLink.GitHub
  dependency-version: 10.0.301
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: nuget-minor-and-patch
- dependency-name: Microsoft.WindowsAppSDK
  dependency-version: 2.3.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
- dependency-name: Uno.Sdk
  dependency-version: 6.6.42
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: nuget-minor-and-patch
...

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