Right now the pipeline is:
- Caching into RAM on CPU (has to be for formats such as ProRes)
- RAM - > CPU for OCIO calcs -> RAM
- RAM -> GPU for Display
this is working pretty well and fast, but will explore creating the OCIO transform in a GPU shader so it will just go:
RAM -> GPU (OCIO) -> GPU (Display)
Right now the pipeline is:
this is working pretty well and fast, but will explore creating the OCIO transform in a GPU shader so it will just go:
RAM -> GPU (OCIO) -> GPU (Display)