This repository is an archived historical docs/code preview.
https://github.com/Open-BFME/openbfme-godot
Clone and contribute there. That tree is the public RotWK 2.01 source alpha (importer + Godot client). Do not use this archive for builds or PRs.
It preserved early public documentation and snapshots before the project moved
to the Open-BFME organization under openbfme-godot. History here is frozen.
Same rules as always: no EA/BFME retail assets. Code-only; convert from a game install you own, locally.