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test: marvel describe team surfaces RoleHealth during backoff
priority.p2Medium — should address this sprintMedium — should address this sprintscope.in-scopeAccepted, will work onAccepted, will work ontriage.completeTriage done, ready for workTriage done, ready for worktype.testTest-only changes or a request to verify shipped behaviorTest-only changes or a request to verify shipped behaviorStatus: Open.#41 In ArcavenAE/marvel;test: marvel shift rolling-replace a team's sessions
priority.p2Medium — should address this sprintMedium — should address this sprintscope.in-scopeAccepted, will work onAccepted, will work ontriage.completeTriage done, ready for workTriage done, ready for worktype.testTest-only changes or a request to verify shipped behaviorTest-only changes or a request to verify shipped behaviorStatus: Open.#38 In ArcavenAE/marvel;test: MaxRestarts saturation freezes role permanently until delete+re-apply
priority.p2Medium — should address this sprintMedium — should address this sprintscope.in-scopeAccepted, will work onAccepted, will work ontriage.completeTriage done, ready for workTriage done, ready for worktype.testTest-only changes or a request to verify shipped behaviorTest-only changes or a request to verify shipped behaviorStatus: Open.#37 In ArcavenAE/marvel;HEALTH and CTX% columns should reflect real agent state, not just simulator
area.clicmd/marvelcmd/marvelpriority.p2Medium — should address this sprintMedium — should address this sprinttriage.newJust arrived, not yet reviewedJust arrived, not yet reviewedtype.bugBroken behavior — something doesn't work as designedBroken behavior — something doesn't work as designedStatus: Open.#34 In ArcavenAE/marvel;logbuf dedup ineffective: timestamp prefix included in comparison key
area.logslogbuflogbufpriority.p2Medium — should address this sprintMedium — should address this sprintscope.in-scopeAccepted, will work onAccepted, will work ontriage.completeTriage done, ready for workTriage done, ready for worktype.bugBroken behavior — something doesn't work as designedBroken behavior — something doesn't work as designedStatus: Open.#32 In ArcavenAE/marvel;CLI commands return exit 0 after printing Error to stderr
area.clicmd/marvelcmd/marvelpriority.p2Medium — should address this sprintMedium — should address this sprinttriage.newJust arrived, not yet reviewedJust arrived, not yet reviewedtype.bugBroken behavior — something doesn't work as designedBroken behavior — something doesn't work as designedStatus: Open.#30 In ArcavenAE/marvel;