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docs(site): real reactbits Grainient shader + ⌘K alignment#37

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Aitthi merged 1 commit into
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docs/grainient-real-shader
Jun 10, 2026
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docs(site): real reactbits Grainient shader + ⌘K alignment#37
Aitthi merged 1 commit into
mainfrom
docs/grainient-real-shader

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@Aitthi

@Aitthi Aitthi commented Jun 10, 2026

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Replaces the home hero's simplified gradient with the genuine reactbits.dev Grainient shader (warp + noise rotation + blend layers), ported to raw WebGL2 — no ogl/React dependency. Brand palette (#1bcf96 / #27aeff / #08050b) and the reference island's full uniform tuning.

Also pushes the ⌘K hint to the far right of the widened 280px nav search box (margin-left: auto on .DocSearch-Button-Keys).

Verified locally: build green, hero renders the real grainient, ⌘K measured at the right edge (11px = box padding).

🤖 Generated with Claude Code

…ign ⌘K

The hero background was my own simplified 3-source gradient shader. Swap it
for the genuine reactbits.dev "Grainient" fragment shader (warp + noise
rotation + blend layers), ported to raw WebGL2 — no ogl/React dependency —
with the brand palette (#1bcf96 / #27aeff / #08050b) and the reference's
uniform tuning.

Also push the ⌘K hint to the far right of the widened (280px) nav search box
via `margin-left: auto` on `.DocSearch-Button-Keys`.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@Aitthi Aitthi merged commit 332518f into main Jun 10, 2026
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@Aitthi Aitthi deleted the docs/grainient-real-shader branch June 10, 2026 12:53
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