Skip to content
View Azaze7's full-sized avatar
💾
Saving... Do NOT Turn off the System!
💾
Saving... Do NOT Turn off the System!

Block or report Azaze7

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Azaze7/README.md

Header

Howdy! I'm Azaze7, Welcome To My Profile!

📍 My Name is Gilbert Guzman, & I'm 24 Years Old.

  • I was Born and Raised in El Paso, Texas, USA.

💻 I'm an Aspiring Cyber Security Analyst / Software Developer.

  • I Graduated from The University of Texas at El Paso in Computer Science, with a Specialization in Secure Cyber Systems.
  • GPA: [3.39]

🌎 I am committed to using technology as a tool for change, fostering innovation that will lead to a better world.

📼 Key Personal & Educational Projects

📝FLL-UTEP-Scoreboard. [Created: January 11th, 2025].

~ [Real World Software].
~ Made in Engineering Ambassador of Computer Science role, educated 4,500+ students during K-12 outreach initiatives.
~ This included the First Lego League [FLL], First Tech Challenge [FTC], and in-person tabling events for the University.
~ This custom scoring/leaderboard software was personally composed and deployed by myself, then used by judging officials.
~ Event of Note: Official El Paso FIRST® LEGO® League Explore Festival held at UTEP in January 2025. 
~ Granted logistical support for over 300 students in over 20+ robotics teams.
  • Further documentation for FLL-UTEP-Scoreboard can be found in my writeup, here.

✈️MAVERICK. [Created: April 13th, 2024].

~ [Personal Project/Hackathon].
~ Worked alongside members of the Atlas Development team to develop an indie game in under 48 hours.
~ Done during the Borderland Glitch Game Jam; with the prompt of making a game on a movie/tv show released in the '80s.
~ MAVERICK is a Top Gun themed game inspired by the gameplay style of 1942/Galaga using retro pixel art graphics.
~ Our team utilized the Unity engine for gameplay and GIMP for asset creation. *Won Most Technical Award*
  • Further documentation for Maverick can be found in my writeup, here.

👾Fallen-Empire. [Created: March 25th, 2024].

~ [Course Work].
~ Worked as Team Leader to lead research about "Depricated Hacking Tools" for CS 4177, Software Vulnerabilities.
~ Created installation tutorial, video walkthrough, mutliple powerpoints & a class excercise that students can perform.
~ Powershell-Empire was an open-source post-exploitation agent to "assess resilience of systems against cyber threats."
~ Our team utilized the Kali-Linux with Powershell-Empire & A virtual Machine running Windows 7 for the excercise.
  • Further documentation for Fallen-Empire can be found in my writeup, here.

*Additional Projects not showcased here can be found via my Github Repositories!*

📊 GitHub Stats

⚠️ Though not a fully accurate reflection of what I can do, these graphs serve as a visual representation of what I have stored here on Github.

🗄️ I tend to code my projects locally, exporting the finished ones to my repos for archive purposes. I'm working towards fixing this bad habit so that my code lives and breathes on the net. :3

Azaze7's GitHub Stats Top Langs

snake eating my contributions

💽 Course Work

Below are my ten most recently completed courses, all of which are relevant to my degree plan:

🧑🏽‍💻Software Engineering Requirements 1/2. [CS 4310/CS 4311].

~ Methodologies, approaches, and techniques associated with software requirements analysis and definition.
~ Two-semester CAPSTONE project in which students worked with DEVCOM, a civillian contractor for the Department of Defense.
~ Captured and clarified details for a "Software Requirements Specification" [SRS] documnent for INFILTR8, a real-world application with an emphasis on Machine Learning.
~ Due to exemplary performance, with a final project deployment ahead of schedule, granted privilege of exempting the final exam. 
Role: Team Leader.
Grade: [A/B].

⏸️Parallel Computing. [CS 4175].

~ Fundamentals of parallel computing.
~ Included principles of parallel decomposition, processes communication and coordination, architecture, parallel algorithms, & analysis.
~ Programmed real world programs using the 'bridges-2' system, based out of the Pittsburgh Supercomputing Center [PSC].
Grade: [A].

🔁Software Reverse Engineering. [CS 4379].

~ Integrated security technologies into software systems, enhancing protection across new and legacy platforms.
~ Applied reverse engineering techniques to analyze executable machine code and uncover potential vulnerabilities.
~ Assessed and mitigated cybersecurity threats using proactive defense strategies and attack prevention methods.
~ Examined ethical responsibilities in software development, acquisition, and operation within secure environments.
Grade: [A].

🖥️Computer Networks. [CS 4316].

~ Introduction to data communications; covered data transmission, link control, encoding, multiplexing, & switching. 
~ Also covered network topologies, protocol layering, routing methods, data security, & distributed systems.
Grade: [A].

🌐Wireless Networks. [CS 4318].

~ Mixture of theoretical, engineering, and practical topics in contemporary wireless systems for mobile and home devices.
~ Covered fundamental techniques in design and operation of the second, third, and fourth generations of wireless LANs. 
~ Placed a significant emphasis on the design of security-related features within wireless networks.
Grade: [B].

👾Software Vulnerablities. [CS 4177].

~ Hands-on workshop-style course that covered common software security vulnerabilities.
~ Course consisted of 10 workshops, each covering a particular current software vulnerability.
~ Learned WireShark, IDA, Powershell-Empire, & more.
Grade: [A].

📓Programming Language Concepts. [CS 3360].

~ Design features of modern programming languages, including flow control mechanisms and data structures.
~ Learned techniques for implementation of these features; practiced programming in several representative languages.
Grade: [B].

📟Database Systems. [CS 4342].

~ Introduction to database fundamentals (relational algebra) and data models (E-R model, Relational model).
~ Executed database management systems with an assigned course project (database design/implementation, query processing). 
~ Learned new paradigms for data management (e.g., non-relational data models), data integrity, privacy, and security.
Grade: [A].

🛠️Advanced Object-Oriented Programming. [CS 3331].

~ Exposure to object-oriented programming paradigm, built upon programming experience gained in lower-level CS classes.
~ Emphasised requirements, testing, code reading, and comprehension for a language we had already experienced.
~ Advanced Java OOT Programming Project completed.
Grade: [A].

📱Operating Systems Concepts. [CS 4375].

~ Learned about Process/thread management, processor scheduling, concurrency, & interprocess communication. 
~ Covered memory management, input/output management, file systems, socket programming, and networking basics.
~ Created several projects that showed concurrency without deadlock or race conditions.
Grade: [A].

🧰 My Techstack

🖲️ I have learned to use many tools while on my CS Journey. Below are some of the languages, IDEs, and Operating Systems that I am familiar with.

🤓 I'm always excited to learn new things, so if you have any advice or praises for anything not listed here, please let me know so I can tinker with it. :)

Programming Languages

Low Level Mid Level High Level

Style/Markup Languages

Scripting Languages

Extended Coding Libraries

Database Management Systems

Operating Systems

Misc. Windows Linux

Integrated Development Environments

Additional Skills & Tools

Virtualization Creation

⌨️ My Computer Science Story

  • I was introduced to computing at a young age from my grandmother, who helped me navigate the digital landscape via AOL dial-up [📎] since I was three years old.

  • I prefer to collaborate on projects with others on whatever I can help with, but when I code on my own, my passion lies in front-end development and the user experience. I am deeply invested in creating interfaces that are not only functional, but also are intuitive and user-friendly. [🎮]

  • My current interests lie in the concepts of Data Archival [💾] and Ethical Hacking. [🔐] When I have some time to myself, I'll usually be reading about these topics.

Popular repositories Loading

  1. Personal-Hackathon-MAVERICK-GameJam Personal-Hackathon-MAVERICK-GameJam Public

    (Personal Project/Hackathon) Player Build/Source Code of MAVERICK, a game created by "Atlas Development" for the 2024 Borderlands Glitch Game Jam. Won *Most Technical* Award & 4th Place Overall. [✈️]

    C# 5 3

  2. CS4177-Fallen-Empire CS4177-Fallen-Empire Public

    (Course Work) Final Project/Presentation for CS 4177, Software Vulnerabilities. Showcases the use of Powershell-Empire, a now deprecated post-exploitation framework. [👾]

    PowerShell 4 3

  3. Azaze7 Azaze7 Public

    (Resume/Portfolio) Config files for my GitHub Profile. If you like its design, or if it inspires you, please add stars! [⭐]

    3

  4. CS4316-NVID-DC CS4316-NVID-DC Public

    (Course Work) Final Project/Presentation for CS 4316/5313, Computer Networks. Showcases Network Video & Image Displayer Using Docker Containers, a system for sending media over a local network. [🐳]

    Python 2 1

  5. CS4311-INFILTR8-6TheNine-Bytes-Fall2024 CS4311-INFILTR8-6TheNine-Bytes-Fall2024 Public

    (Course Work) Breathing Implementation of the INFILTR8 system created by The Nine-Bytes team. This is the finalized version that was completed at the end of the Fall 2024 semester. [🧠]

    Svelte 2

  6. CS4310-INFILTR8-Prototype-Spring2024 CS4310-INFILTR8-Prototype-Spring2024 Public

    Forked from carevilla/NineBytes

    (Course Work) Vertical Slice Prototype of INFILTR8 created by The Nine-Bytes team. This is a CAPSTONE project that utilizes Machine Learning that was finalized during the FALL 2024 Semester. [🤖]

    TypeScript 1 1