0.4.6
- Refactor the implementation of the godot control awaiter to ensure safer waiting
- Fix the focus behavior of the in-game settings menu
- Adjust the dynamic patch targets of ActContent to ensure they correctly patch the required methods and content
- Add safeguards to the dynamic patcher's target resolver to ensure it correctly resolves target methods
- Fix the issue where pure modifier keys may not trigger the shortcut key logic correctly
- 修改了关于 godot 控件的 awaiter 的实现,以保证更安全的等待
- 修正了对局内设置菜单的焦点行为
- 调整了 ActContent 的动态 Patch 目标,以保证其能够正确的修补需要的方法和内容
- 为动态 Patcher 的目标解析器补充了防护措施,以使其能够正确的解析目标方法
- 修正了使用纯 Modifier 按键时可能无法正确触发快捷键逻辑的问题
Full Changelog: v0.4.5...v0.4.6