docs: dual standby poses (A/B) + REMOTE damped init#12
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Reflect humanoid_control#15 across the site: STANDBY is now two StandbyController instances (standby_controller_a/_b, Pose A/B) with independent pose/policy selection; the gate topic /standby_controller/state becomes per-pose /standby_controller_{a,b}/state; the mode/load service splits into mode/load_a + mode/load_b; joy params load_combo_{locomotion,remote} become load_combo_{a,b}. Also corrects REMOTE's passive stale-command policy from fully-limp to a damped hold (kP=0, high kD, like DAMPING) and documents the new damping/damping_scalar params. Plugin class and standby_controller.cpp references left unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Documentation-site companion to
humanoid_control#15.What changed in the code (that these docs now reflect)
StandbyControllerinstances —standby_controller_a(Pose A,L1+A) andstandby_controller_b(Pose B,L1+B) — same plugin, different YAML poses. Pose and policy are independent: from either pose you can START either policy (R1+Alocomotion /R1+Bremote). No direct A↔B switch (LOAD only from DAMPING). Both reportmode = STANDBY;controller_namedistinguishes them.remote_policy_controller'sstale_command_policy: "passive"now means a damped hold (kP=0, high kD =damping_scalardefault 6.0, holding live position, like DAMPING) — applied on entering REMOTE before the first command and on stale dropouts. It no longer goes fully limp.Renames propagated across the site
/standby_controller/state→/standby_controller_a/state+/standby_controller_b/state(one per pose)./humanoid_control/mode/load→…/load_a+…/load_b.joy.load_combo_{locomotion,remote}→joy.load_combo_{a,b}.LOAD ignored…→LOAD_A ignored…/LOAD_B ignored….Files (21)
Concepts (
five_mode_fsm,architecture,safety_pipeline), reference (controllers,quick_reference,topics_services,cli_tools,messages,packages,troubleshooting), how-to (switch_controllers_manually,recover_from_fault,promote_python_to_cpp,record_experiments,first_real_bringup,talk_to_humanoid_control_from_python,add_new_joint), tutorials (mujoco_fsm_walk,tracking_policy,run_gravity_compensation), getting-started (lite_101).The
humanoid_control/StandbyControllerplugin class andstandby_controller.cppsource references are intentionally unchanged (only spawned-instance names changed). No local build was run (no Node locally) — relying on CI. No MDX-unsafe syntax introduced.🤖 Generated with Claude Code