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Releases: BitBricoleurs/RType

v4.1.2

29 Nov 22:13

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4.1.2 (2023-11-29)

Bug Fixes

v4.1.1

05 Nov 20:31
e4f5329

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4.1.1 (2023-11-05)

Bug Fixes

v4.1.0

05 Nov 18:38
a03e11f

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4.1.0 (2023-11-05)

Bug Fixes

Features

v4.0.0

05 Nov 15:02
5b203e1

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4.0.0 (2023-11-05)

Bug Fixes

  • add file dialogs (c4a7792)
  • add image (d3dc70a)
  • add less library to app (04b7d8d)
  • charge animation not rendering properly (93a9fc3)
  • Compilation (9bcac3b)
  • Console: Connection closed (36e9cc8)
  • Factory-Game: put velocity into map (13982b2)
  • fix and add sys to increase force pod (ea026d8)
  • fix compile (e4cef3b)
  • fix compile (0929cc6)
  • fix compile in macos (32c2328)
  • fix compile macos (0a1076f)
  • fix complie map creator (ea84082)
  • fix dual shoot sys (fca33ad)
  • fix force-pod position (bf264ad)
  • fix refacto sys parallax (6158a98)
  • fix sys BlockOutOfBound and fix seg fault (aff1452)
  • Fixed compilation (e8f7848)
  • Fixed compilation (b6920c7)
  • Fixed compilation (04f4a85)
  • Fixed compilation issues (0f0147f)
  • Fixed compilation, removed double compilation (0fc2cbc)
  • Game: entities would sometimes disappear after being hit (153a079)
  • Game: Fix Cancer Creation (676c7cf)
  • Game: Fix how forcePod/PowerUP is being created (92e9a48)
  • Game: Fix the Game Clock being too fast (e59a6ff)
  • Game: The player can now pickup powerUp normaly (b0a1d78)
  • Game: The player hitbox is now coherent with the size of the sprite (a4d88f5)
  • Game: The powerUp are now deleted returning to the lobby (40cf8c6)
  • Game: wrong entity flashing when hit (2431e7f)
  • Hunter: corrected namespace (a85aaf3)
  • MapCreator: add isLastMob in Map creator (d32befc)
  • mutex: fix mutex (f2a59f3)
  • Network: Fix several SegFault (Too Big packet etc) (17c16f7)
  • Network: The client can now safely disconnect (6201c6d)
  • Network: The server no longer Seg due to packet Resending (aadac83)
  • Network: The user can now choose with the secure arg if a packet is resend or not (a890643)
  • parallax sys (1f0b6a1)
  • poserup (7dbe875)
  • Registry decleration (34fbb18)
  • save file config (52a3c7f)
  • try to resolve some isue with network (f7409e2)
  • Windows: fixed windows sounds (6dd1171)

Features

  • add all feature to map create and add parallax to client (752c14b)
  • add bool to last mob if dead -> win (22f55a0)
  • add dual shoot (4e56f93)
  • add init map creator (9239bb4)
  • add movement sys (9c5abdc)
  • add sys for ForcePod (24664b8)
  • Added multi threading (b7646c8)
  • AudioEngine: You can now have spatial audio (fd16070)
  • Buttons: They now send their id (7ed176b)
  • Client-Server: add power up and start force pod (ca63fd2)
  • consoledev: Console dev (0c0e1de)
  • ConsoleDev: Printing doesn't work as expected (85d6d6e)
  • COnsoleDev: USer can now interact with the console (b933a92)
  • COnsoleDev: USer can now interact with the console (9fc2e08)
  • COnsoleDev: USer can now interact with the console (025f86e)
  • COnsoleDev: USer can now interact with the console (fe08919)
  • COnsoleDev: USer can now interact with the console (5a2cc8d)
  • COnsoleDev: USer can now interact with the console (5af3a15)
  • Game: added charge animation networked (4e26961)
  • Game: different types of animated charged bullets (d0d6181)
  • GameEngine: GameEngine is now multi threaded (97ca662)
  • GameEngine: GameEngine is now multi threaded (8cc8b2c)
  • GameEngine: Users can now change scenes (5d54602)
  • **Game...
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v3.1.3

28 Oct 14:22

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3.1.3 (2023-10-28)

Bug Fixes

v3.1.2

28 Oct 13:50

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3.1.2 (2023-10-28)

Bug Fixes

v3.1.1

28 Oct 13:44

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3.1.1 (2023-10-28)

Bug Fixes

dr_wav

24 Oct 12:11

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dr_wav Pre-release
Pre-release

dr_wav library

v3.1.0

19 Oct 12:43
eee65f3

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3.1.0 (2023-10-19)

Bug Fixes

  • Cmake-Root: fix cmake root, copy assets and config in windows (b01434f)
  • fix compile RefactoNamespace (03a0c11)

Features

  • POCClient-POCServer: add config for client and serv + hud (8459e5e)

v3.0.0

16 Oct 10:43
c47652b

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3.0.0 (2023-10-16)

Bug Fixes

  • AudioEngine: fix compile windows audio engine (cd33818)
  • code code disappear (45d051e)
  • Cpack: fix path cpack (58bf25e)
  • Game: Fix Binaries not being compiled (Server/Client) (8dd338a)
  • Game: Fix Release Version (270aa5d)
  • macos-windows: fix if os (7999a76)
  • macos: fix macos compile (2df50af)
  • PocClient-Server: fix path relatif (738800a)

BREAKING CHANGES

  • Game: The game is playable in multiplayer