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Apply stumble and drunken walk events to vehicles and elytra - #306

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Tisawesomeness wants to merge 4 commits into
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feat/vehicles
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Apply stumble and drunken walk events to vehicles and elytra#306
Tisawesomeness wants to merge 4 commits into
nightlyfrom
feat/vehicles

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@Tisawesomeness

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  • If the player is riding a vehicle, the stumble and drunken walk events will randomly move the vehicle similarly to how it affects players on the ground.
  • If the player is gliding with an elytra, the stumble event randomly rotates the player's facing direction for a short time (drunken walk not included, that would be evil).

@Thorinwasher Thorinwasher left a comment

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I will test it out a bit, sooner or later. Found one thing though. Also isn't one of the ranges for pitch or yaw only (0, pi).

Comment thread bukkit-impl/src/main/java/dev/jsinco/brewery/bukkit/util/VectorUtil.java Outdated
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