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Configuration
iAmForyy_ edited this page May 7, 2026
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This page explains all configuration files available in ByteClans.
storage:
type: H2 # H2, MYSQL, MARIADB| Option | Description |
|---|---|
type |
Database engine to use. H2 requires no setup. |
storage:
pool:
connection-timeout: 5000
max-lifetime: 1800000
max-pool-size: 10
min-idle: 1| Option | Description |
|---|---|
connection-timeout |
Maximum time (ms) to wait for a connection before failing |
max-lifetime |
Maximum lifetime (ms) of a database connection |
max-pool-size |
Maximum number of active connections |
min-idle |
Minimum number of idle connections kept ready |
Only required when type is set to MYSQL. Ignored when using H2.
storage:
credentials:
host: localhost
port: 3306
database: "byteclans"
username: "root"
password: ""
use-ssl: "false"storage:
h2:
file: storage| Option | Description |
|---|---|
file |
Path where the H2 database file will be stored |
settings:
serializer: MINI_MESSAGE| Option | Description | Values |
|---|---|---|
serializer |
Text format engine used for messages |
MINI_MESSAGE, LEGACY_AMPERSAND
|
clan:
name:
minimum-chars: 3
maximum-chars: 16
defaults:
max-members: 20
pvp-mode: NO_DAMAGE
invite-state: INVITE_ONLY
display: "<rainbow>{clan}</rainbow>"
chat:
clan-format: "<gray>[<gradient:gold:yellow>Clan</gradient>]</gray> {role_display} <gold>{player}</gold><gray>:</gray> <white>{message}"| Option | Description |
|---|---|
name.minimum-chars |
Minimum number of characters allowed for clan names |
name.maximum-chars |
Maximum number of characters allowed for clan names |
defaults.max-members |
Default member limit when a clan is created |
defaults.pvp-mode |
Default PvP mode. Options: NO_DAMAGE, SAFE_DAMAGE, FRIENDLY_FIRE
|
defaults.invite-state |
Default invite state. Options: OPENED, CLOSED, INVITE_ONLY
|
defaults.display |
Default display name when a clan is created. Supports MiniMessage and Legacy formatting. Use {clan} as a placeholder for the clan name |
chat.clan-format |
Format used for clan chat messages. Supports {player}, {role_display}, {message}
|
invitations:
ttl:
amount: 1
unit: MINUTES| Option | Description |
|---|---|
ttl.amount |
Duration before a pending invitation expires |
ttl.unit |
Time unit for the TTL. Options: SECONDS, MINUTES, HOURS
|
Roles are global and apply to all clans on the server.
You can add as many roles as you want.
roles:
owner:
display-name: "<red>Owner"
priority: 100
actions: ALL
co-owner:
display-name: "<gold>Co-Owner"
priority: 50
actions:
- INVITE_MEMBERS
- KICK_MEMBERS
- PROMOTE_MEMBER
- MANAGE_SETTINGS
member:
display-name: "<gray>Member"
priority: 1
default: true
actions:
- INVITE_MEMBERS| Field | Description |
|---|---|
display-name |
Role name shown to players. Supports MiniMessage and Legacy formatting |
priority |
Hierarchy value. Higher = more authority. Used to prevent lower roles from kicking or demoting higher ones |
default |
If true, this role is assigned to new members when they join a clan. Only one role can be default |
actions |
List of allowed actions. Use ALL to grant every action |
| Action | Description |
|---|---|
ADMINISTRATOR |
Grants every available action |
INVITE_MEMBERS |
Can invite players to the clan |
KICK_MEMBERS |
Can kick members from the clan |
PROMOTE_MEMBER |
Can promote and demote members |
MANAGE_SETTINGS |
Can modify clan settings |
DISBAND_CLAN |
Can disband the clan |
RENAME_DISPLAY |
Can rename the clan display name |
CHANGE_PVP_MODE |
Can change the clan PvP mode |
CHANGE_INVITE_STATE |
Can change the clan invite state |
To add a new role, simply add a new entry under roles:
roles:
veteran:
display-name: "<aqua>Veteran"
priority: 25
actions:
- INVITE_MEMBERS
- KICK_MEMBERSNote: Make sure each role has a unique
priorityvalue to avoid hierarchy conflicts.
All messages sent to players are defined in messages.yml.
Both MiniMessage and Legacy Ampersand formats are supported depending on the serializer set in config.yml.
If you need help, feel free to join our Discord.