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Calvin-Ruiz/my_runner
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Finite multi-threading runner created with CSFML. Originally based on Le-cube available on https://github.com/Calvin-Ruiz/Le-cube Developped by Calvin Ruiz Textures by Yohan Ruiz (excepted the background) USAGE ./my_runner map.lvl OPTIONS -f max_fps define max fps (60 at default) -r run level (skip the menu) -p run in practice mode (skip the menu, not available yet) -e edit map (skip the menu) -n nb_lines create new map and edit it (skip the menu) -s width height resize window on open -h print the usage and quit USER INTERACTIONS SPACE_KEY jump or activate sphere KEY_P toggle practice mode (not available yet) SHIFT step move of 10 instead of 1(editor only) ESCAPE pause, back editor (not available yet) KEY_LEFT left move KEY_RIGHT right move LEFT_CLIC place bloc (editor only) select bloc (editor tools window) RIGHT_CLIC remove bloc (editor only) switch page (editor tools window) MOUSE_ROLL change selected bloc (editor only) step move of 4 if SHIFT is pressed KEY_C shoot
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This multi-threading game, originally based on Le-cube, is created in C with the CSFML library.
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