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Nic Cage Eats Stuff Wii U Port

My first C++ program A port of my Nic Cage Eats Stuff game to the Wii U. The game is simple, collect chicken and dodge the celery, try to get the highest score. Tip: hold a for invincibility

Original games are available on ahf2139.pythonanywhere.com.

Based on a Nintendo WiiU SDL2 starter template.

Building

Requires devkitPro with the Nintendo WiiU toolchain, SDL2 for WiiU and libromfs-wiiu.

Building instructions

I built everything using Debian 13 after some trial and error

  • Install devkitpro

  • On a terminal install needed libraries: dkp-pacman -S wiiu-dev

  • Install libromfs-wiiu

  • and then dkp-pacman -Syu wiiu-sdl2 wiiu-sdl2_image wiiu-sdl2_mixer wiiu-sdl2_ttf

  • extract this to /opt/devkitpro/portlibs/wiiu/ https://github.com/yawut/libromfs-wiiu/releases/download/0.7/libromfs-wiiu-0.7.tar.bz2

  • Clone this repo

  • cd nces-wiiu

  • ./make.sh

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Nic Cage Eats Stuff ported to the Wii U

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Generated from KarvinJ/wii-u-sdl-starter