A single-page web app for composing cyberpunk-styled dialog screenshots (Cyberpunk 2077 / netrunner UI vibe). No backend, no build step. Open index.html in any modern browser.
Inspired by Commlink-Thread.
- Messages — speaker, body, portrait, left/right side, optional in-bubble image, optional time stamp. System messages (centered, no avatar) for events like
FILE TRANSFERRED. - Contacts — collapsible sidebar of named avatars. Click to drop a linked message; editable in place via the pencil button (swaps to a save icon while editing).
- Contact links — messages dropped from a contact are chain-linked by
contactId. Editing the contact propagates name/avatar to every linked message in the preview and PNG export. Clone-of-a-clone keeps the chain even without a contact. Visible// NO CONTACTbadge in red on rows that aren't linked. - Snapshots — save/load named versions of the whole dialog. Per-language
EXAMPLE_*snapshots are seeded for every supported locale. Toggle to hide examples once you've found your own rhythm. - State export / import — JSON download / upload of the full state + contacts (images included as inlined data URLs). Confirmation prompt before import overwrites your current dialog.
- 8 languages — EN, RU, ES, DE, CN, JP, IT, FR. Switcher in the header. Includes UI labels, toast messages, the import-confirm dialog, locale-specific glitch scramble alphabet (katakana for JP, Han for ZH, Latin elsewhere), and per-locale example dialog.
- PNG export — html-to-image-based, with a 15px black border around the captured frame. Filename
commlink_dialog_<epoch-ms>.png. - Effects — scanlines, glitch (static SVG displacement-map tearing), accent color picker (8 presets + custom-color slot with saved swatch), background image (upload, paste, recrop).
- Persistence —
localStoragekeeps state, contacts, snapshots, language, UI open-state. Images (bg + bgOriginal + body images + their*Originalrecrop sources) live in IndexedDB, content-addressed by SHA-256 so identical images dedupe automatically across messages and snapshots.
Just open the file:
xdg-open index.html # Linux
open index.html # macOS
start index.html # Windows
No server needed — all dependencies are either inlined (fonts as base64) or loaded from CDN (augmented-ui, html-to-image, qrcode-generator).
If you'd rather use a local server:
python3 -m http.server
# then visit http://localhost:8000
.
├── index.html ← markup + inline JS, inlined @font-face base64 fonts
├── css/
│ ├── base.css ← root vars, layout, panels, fields, buttons, swatches, toast, lang select
│ ├── messages.css ← message editor rows + dialog frame + preview rendering + signal bars
│ ├── config.css ← snapshots panel + slot list
│ └── contacts.css ← collapsible sidebars (contacts / snapshots / donate) + contact editor
└── js/
├── i18n.js ← translation dictionary for all 8 supported locales
├── storage.js ← localStorage + IndexedDB image store
├── state.js ← defaultState, loadState/saveState, helpers, migrations
├── render.js ← renderPreview, renderMessagesEditor, syncForm
├── snapshots.js ← snapshot CRUD + bundled EXAMPLE_* seeding
├── contacts.js ← contact CRUD + inline edit
├── crop.js ← image crop modal (openCrop/doCrop + drag handlers)
├── png-export.js ← html-to-image PNG export
├── json-io.js ← state + contacts JSON export/import
└── effects.js ← tag-glitch animation + version-hover morph
- Fonts: Tektur (display/body, Latin + Cyrillic) and JetBrains Mono (mono, Latin + Cyrillic) — base64-embedded directly inside
index.html's<style id="font-face-inline">block so html-to-image picks them up reliably without any cross-origin fetch (necessary for clean PNG export onfile://). CJK glyphs fall back to system fonts (Hiragino / Yu Gothic / PingFang / Noto Sans CJK). - Clipped corners / notches: augmented-ui v2, loaded from CDN.
- PNG export: html-to-image clones the DOM into an SVG
foreignObjectso the browser does the actual rendering (correctly handling clip-path, gradients, box-shadow). The glitch SVG filter is temporarily cloned into the captured tree so itsurl(#glitch-slices)reference resolves; the export captures.stage-wrapso the floating signal-bars sibling is included, then crops off the.stage-metaheader. - QR code: qrcode-generator — small SVG renderer; custom path emitted by hand so the cells can be yellow-on-dark instead of the default monochrome.
- i18n: dot-path key lookup with
{var}interpolation; English fallback when a key is missing in another locale. Glitch animation reads the tag string fresh on each cycle so language changes apply on the next glitch. - Image dedup: every bg / body-image upload is hashed (SHA-256) and stored once in IndexedDB. State JSON holds the
idb:<hash>ref; snapshots store the same ref → no copy on save. A reference-count GC runs after destructive ops (image clear, JSON import, snapshot delete) to remove orphaned blobs. - Persistence: switched from cookies →
localStoragebecause cookies don't work reliably onfile://URLs.
APP_VERSION constant near the top of the script in index.html follows X.Y.Z:
- X — almost certainly never bumped
- Y — bumped for major features
- Z — bumped for all small changes (tweaks, fixes, polish)
The header tag shows the version after the locale-aware app name (e.g. DIALOG CONSTRUCTOR // v1.2.12). The tag occasionally glitches to DIALOG FORGER and back.
localStorage
commlink:state— current dialog (messages, choices, meta, accent, FX). Image fields areidb:<hash>refs.commlink:snapshots—{ name: snapshot }map. Image fields are refs (same hash space as state).commlink:contacts—[ { id, name, avatar } ]. Avatars stay as base64 here (they're already 128×128 WEBP and small).commlink:bgOriginal— recrop source ref for the background.commlink:lang— current locale code.commlink:openPanel— currently open side panel (contacts/snapshots/'').commlink:seeded— version stamp so the bundledEXAMPLE_*snapshots refresh after a schema bump.commlink:showExamples—'1'/'0'for the SHOW EXAMPLES toggle in the snapshots panel.
IndexedDB
- DB
commlink-images, storeimages:{ key: sha256hex, value: Blob }. Used for bg, bgOriginal, and message body images (current + recrop source).
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