Releases: D-Generation-S/shatterpoint
Releases · D-Generation-S/shatterpoint
Prototype 0.0.8
What's Changed
- fix: numbers where extrem precise by @XanatosX in #81
- feat: add special modifiers by @XanatosX in #82
- feat: add flip effect for units by @XanatosX in #83
- feat: add more modifiers by @XanatosX in #84
- fix: issue with missing translations by @XanatosX in #85
- Prototype 0.0.8 by @XanatosX in #86
Full Changelog: 0.0.7...0.0.8
Prototype 0.0.7
What's Changed
- chore: update to Godot 4.4.1 by @XanatosX in #71
- chore: update game console to 0.3.1 by @XanatosX in #72
- feat: add basic savegame management by @XanatosX in #73
- feat: add player controlled units by @XanatosX in #74
- fix: lagspike on particle system start by @XanatosX in #75
- fix: camera can move while console open by @XanatosX in #76
- feat: add player unit spawner by @XanatosX in #77
- fix: add missing code for unit spawning by @XanatosX in #78
- fix: attack timer worked incorrectly by @XanatosX in #79
- Prototype 0.0.7 by @XanatosX in #80
Full Changelog: 0.0.6...0.0.7
Prototype 0.0.6
What's Changed
- [CHORE] increase version to 0.0.6 by @XanatosX in #56
- [FEATURE] add color to reflect if command was found by @XanatosX in #57
- [FEATURE] implement armor to game by @XanatosX in #58
- [FEATURE] add unit animation by @XanatosX in #59
- [FEATURE] add screenshot button by @XanatosX in #60
- [FEATURE] add game console addon by @XanatosX in #61
- [FEATURE] Improve gitignore to remove translation by @XanatosX in #62
- [FEATURE] add template if soldier dies by @XanatosX in #63
- [FEATURE] improve soldier death effect by @XanatosX in #64
- [FEATURE] use pot translation by @XanatosX in #65
- [FEATURE] Update game console to version 0.2.0 by @XanatosX in #66
- feat: add building destruction effect by @XanatosX in #67
- feat: Add interactive messages by @XanatosX in #68
- fix: missing translation by @XanatosX in #69
- Prototype 0.0.6 by @XanatosX in #70
Full Changelog: 0.0.5...0.0.6
Prototype 0.0.5
What's Changed
- [CHORE] increase version to 0.0.5 by @XanatosX in #47
- [BUGFIX]: tower hp reset after modification select by @XanatosX in #48
- [FEATURE] add game end screen by @XanatosX in #49
- [REFACTOR] increase code quality by @XanatosX in #50
- [FEATURE] add developer console by @XanatosX in #51
- [FEATURE] add build areas by @XanatosX in #52
- [FEATURE] add developer commands for debuging by @XanatosX in #53
- [FEATURE] add global debug by @XanatosX in #54
- Prototype 0.0.5 by @XanatosX in #55
Full Changelog: 0.0.4...0.0.5
Prototype 0.0.4
Prototype 0.0.3
Prototype 0.0.2
What's Changed
- [CHORE] increase version to 0.0.2 by @XanatosX in #34
- [FEATURE] improve unit spawn by @XanatosX in #35
- [BUGFIX] projectiles removed with entity by @XanatosX in #36
- [FEATURE] start adding popup windows for tower by @XanatosX in #37
- [BUGFIX] fix enemy navigation collision by @XanatosX in #38
- Prototype 0.0.2 by @XanatosX in #39
Full Changelog: 0.0.1...0.0.2
Prototype 0.0.1
What's Changed
- [FEATURE] add basic camera controls by @XanatosX in #1
- [FEATURE] add turret template by @XanatosX in #2
- [FEATURE] add camera zoom by @XanatosX in #3
- [FEATURE] Add enemy unit and nav mesh by @XanatosX in #4
- [FEATURE] add scrap display to game by @XanatosX in #5
- [FEATURE] add city hp by @XanatosX in #6
- [FEATURE] add possiblity to move camera automatically by @XanatosX in #7
- [FEATURE] add enemy spawner by @XanatosX in #8
- [BUGFIX] remove duplicate of enemy class by @XanatosX in #9
- [FEATURE] add the phase manager by @XanatosX in #10
- [FEATURE] add scrap icon and message by @XanatosX in #11
- [FEATURE] Add resource tooltip by @XanatosX in #12
- [FEATURE] improve build mode by @XanatosX in #13
- [FEATURE] Implement build menu by @XanatosX in #14
- [FEATURE] add water shader by @XanatosX in #15
- [FEATURE] Add dynamic unit generation code by @XanatosX in #16
- [FEATURE] change build mode to tool mode by @XanatosX in #17
- [FEATURE] add resource transport animation by @XanatosX in #18
- [FEATURE] add projectiles to towers by @XanatosX in #19
- [FEATURE] minor issues with bullets by @XanatosX in #20
- [FEATURE] add hp to tower by @XanatosX in #21
- [FEATURE] rework spawn system by @XanatosX in #22
- [FEATURE] add bullet impact by @XanatosX in #23
- [FEATURE] add sound manager to game by @XanatosX in #24
- [FEATURE] move sound to git lfs by @XanatosX in #25
- [FEATURE] add energy and energy generators by @XanatosX in #26
- [FEATURE] refator tower shooting code by @XanatosX in #27
- [FEATURE] add game start script by @XanatosX in #28
- [FEATURE] enemies now fire back by @XanatosX in #29
- [FEATURE] add repair tool by @XanatosX in #30
- [FEATURE] add version string by @XanatosX in #31
- [FEATURE] Add License by @XanatosX in #32
- Prototype 0.0.1 by @XanatosX in #33
New Contributors
Full Changelog: https://github.com/D-Generation-S/shatterpoint/commits/0.0.1