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Complete set of PI templates for EVE Online. The design strategy is to mine your P0 and tier it up to P1. Then take your P1 and ship it to P2/P3/P4 factories to efficiently produce PI with the least amount of headache as possible. You will find there isn't a mining template for every planets for every type. This is expected as CCP designed the system to auto switch the planet specific structures to the planet your trying to place the template on. Barring the minable material is available on said planet.
Unzip and paste all json files in the folder above.
Refresh your templates menu in game.
Skill Recommendations
Skill Names
Miner
Factory
Command Center Upgrades
V
V
Interplanetary Consolidation
IV
V
Planetology
V
0
Advanced Planetology
IV
0
Total SP
2,199,295
2,048,000
Best Estimate Template PG and CPU Usage
Level
CPU
PG
0
1675
6000
1
7057
9000
2
12136
12000
3
17215
15000
4
21315
17000
5
25415
19000
Miner + P1 Template
7x Links
Structures
CPU
PG
Extractors
800
5200
Basic Reactors
800
3200
Storage
500
700
Starport
3600
700
Total
5700
9800
CCU5 Remainder
19715
9200
Extractor Heads x1
110
550
Extractor Heads x10
1100
5500
Extractor Heads x12
1320
6600
Extractor Heads x14
1540
7700
Extractor Heads x16
1760
8800
Radius
Link Length
CPU
PG
2500
31
149
103
5000
61
191
135
7500
91
233
166
10000
121
275
198
12500
151
317
229
15000
181
359
261
17500
211
401
292
20000
241
443
324
22500
271
485
355
25000
301
527
387
27500
331
569
418
30000
361
611
450
WARNING Based on the numbers above, with CCU5, x16 Extractor heads, the mining template will be PG overloaded on planets larger than 15k. To use this template on larger planets or with CCU4, reduce your extractor head count.
P2/P3 Factory
1 Factory 12x Links
2 Factory 24x Links
Structures
CPU
PG
Adv. Factory x12
6000
8400
Starport
3600
700
Total
9600
9100
CCU2 Remainder
2536
2900
CCU5 Remainder
15815
9900
Structures
CPU
PG
Adv. Factory x24
12000
16800
Starport x2
5200
1400
Total
17200
18200
CCU5 Remainder
8215
800
Radius
Length
CPU
PG
2500
31
255
176
5000
61
327
230
7500
91
399
284
10000
121
471
338
12500
151
543
392
15000
181
615
446
17500
211
687
500
20000
241
759
554
22500
271
831
608
25000
301
903
662
27500
331
975
716
30000
361
1047
770
Radius
Length
CPU
PG
2500
31
509
352
5000
61
653
460
7500
91
797
568
10000
121
941
676
12500
151
1085
784
15000
181
1229
892
17500
211
1373
1000
20000
241
1517
1108
22500
271
1661
1216
25000
301
1805
1324
27500
331
1949
1432
30000
361
2093
1540
WARNING Based on the numbers above, with CCU5, 2 factories on 1 planet, your command center will be overloaded on planets with a radius large than 12,500 km. Remove factories to accommodate larger planets.
P4 Factory
1 Factory 8x Links
2 Factory 16x Links
Structures
CPU
PG
High-Tech Factory x8
8800
3200
Starport
3600
700
Total
12400
3900
CCU3 Remainder
4815
11100
CCU5 Remainder
13015
15100
Structures
CPU
PG
High-Tech Factory x16
17600
6400
Starport x2
5200
1400
Total
22800
7800
CCU5 Remainder
2615
11200
Radius
Length
CPU
PG
2500
31
170
118
5000
61
218
154
7500
91
266
190
10000
121
314
226
12500
151
362
262
15000
181
410
298
17500
211
458
334
20000
241
506
370
22500
271
554
406
25000
301
602
442
27500
331
650
478
30000
361
698
514
Radius
Length
CPU
PG
2500
31
340
235
5000
61
436
307
7500
91
532
379
10000
121
628
451
12500
151
724
523
15000
181
820
595
17500
211
916
667
20000
241
1012
739
22500
271
1108
811
25000
301
1204
883
27500
331
1300
955
30000
361
1396
1027
Factory - Max Input/Outputs
1 Factory requires 3000 units of P0 every 30 minutes to then output 20 units of P1
Factories
Max Input Per Day
Max Output Per Day
1
144,000
960
2
288,000
1,920
3
432,000
2,880
4
576,000
3,840
5
720,000
4,800
6
864,000
5,760
7
1,008,000
6,720
8
1,152,000
7,680
9
1,296,000
8,640
10
1,440,000
9,600
11
1,584,000
10,560
12
1,728,000
11,520
13
1,872,000
12,480
14
2,016,000
13,440
15
2,160,000
14,400
16
2,304,000
15,360
Miner info based on this table
To keep your LS Miners running 24/7, your 2 extractors need to produce 576,000 P0 per day
To keep your 00 Miners running 24/7, your 1 extractor needs to produce 1,152,000 P0 per day.
Your storage unit can only hold 2,400,000 units of P0 at any given time
FAQ/Troubleshooting
You will notice that the factories will be specified as Barren only. You can indeed use these on other planets, when you apply the template, the system will auto convert the factories to the planet specific types needed.
The json files are touchy and can be corrupted easily. Edit them at your own risk and make backups.
ALL templates will be available on ALL toons as long as they are in the folder above.
Yes all routes are configured. Drop your PI in the starport and your factories turn on. WOOT WOOT!
PI takes into account planet radius which effect link CPU/PG usage. View the tables I created above to get a best estimate of what your going to use on what size of planet.
P2/P3 factories can be used on any planet, Gas planets are not recommended due to their size, but it can be done in a pinch.
P4 factories can only be used on Barren and Temperate planets.
You can place 2 factories on each planet with CCU V.
If you would like to use these templates with lower CCU, you will need to edit the value "CmdCtrLv": 5, in the json to the CCU value of your toon. Save and refresh your templates in game and they will be updated.
When using the mining templates you will find that the routes out of the extractors to the storage unit are missing. The is expected behavior because of the way CCP designed the system. You will need to set your extractor heads and then create your P0 routes back to the storage unit. No other user intervention should be required. #2
00 Miners can be used in Lowsec, however you may find that you do not produce enough P0 to keep your P1 Factories running 24/7.
About
The repo houses templates for mining and factory setups for efficient PI management.