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SHINKU

Shinku is a 3D third-person sword RPG built in Godot 3.5.3, set in 15th-century Japan. The game follows Jin Riku, a samurai-style warrior navigating a historically grounded environment featuring stealth, combat, and mission-based objectives.


🎮 Overview

Shinku focuses on cinematic exploration and skill-based sword combat inspired by classic samurai action design. Players infiltrate a multi-story Japanese stronghold to complete objectives such as hostage rescue and document retrieval while engaging enemies using precise timing and strategy.


⚔️ Features

  • Third-person sword combat system (attack, guard, deflection)
  • Cinematic story-driven gameplay
  • Historically inspired Japanese architecture
  • Throwable shuriken mechanics (limited and reusable)
  • Visual effects such as sparks during sword clashes
  • Single-player offline experience

🧱 Built With

  • Engine: Godot 3.5.3
  • Language: GDScript
  • Platform: PC

📂 Project Structure

addons/        → Plugins and tools
characters/    → Player and character assets
scenes/        → Game environments and level scenes
player/        → Player controller and logic
project.godot  → Main project configuration

▶️ How to Run

  1. Install Godot 3.5.3

  2. Clone the repository:

    git clone https://github.com/DeerajS2004/GODOT-GAME.git
    
  3. Open the project using Godot.

  4. Allow assets to reimport on first launch.

  5. Run the main scene.


🚧 Project Status

This project is currently in development. Core mechanics, environments, and combat systems are being actively built and refined.


📜 License

This project is for educational and personal development purposes. See the LICENSE file for details.


👤 Author

Deeraj S

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