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Dev0910/README.md

Animated GitHub-green space shooter spelling DEV PATEL; a Unity logo ship clears blocks powered by Dev Patel's public GitHub contribution activity.

Unity Game Developer, Gameplay Programmer, Systems-Driven Game Designer, AR/VR and ML-Agents Builder

LinkedIn Portfolio itch.io Email Dev Patel

Open to Unity Game Developer and Gameplay Programmer roles.

About Me

I am a Unity Game Developer and Gameplay Programmer who turns design ideas into readable, reusable systems. My public work spans tower defence, survival and base building, incremental economies, Minimax opponents, reinforcement learning, and immersive AR/VR experiences.

I care about responsive mechanics, balanced progression, clear architecture, and projects that are easy for both players and teams to understand.

Current Focus

Gameplay Systems

Player feel, combat loops, progression, persistence, game AI, and rapid mechanic prototyping.
AI & Immersive Tech

Unity ML-Agents experiments, AR/VR interaction design, and production-minded tools for game teams.

Shipped Product

Premier Cricket GO icon featuring a stylized cricketer

A tactical, card-driven Android cricket game by Playing Human Studio. The public beta features 60+ Jokers, 45+ collectible players, layered progression, and 5K+ Google Play downloads.

My contribution: Designed and implemented the metagame and platform-integration layer, including progression and economy systems, Firebase-backed player data, Google sign-in, rewarded ads, Unity IAP, validated Remote Config catalogs, Addressables content delivery, and multi-provider analytics.

Role: Unity Game Systems Developer · Studio: Playing Human Studio

Read the Premier Cricket GO engineering case study Premier Cricket GO on Google Play

Featured Projects

Elemental crystal tower icon for Tattva Shila

Four-day game-jam tower defence built around elemental tower combinations.

Role: Lead Game Developer · Stack: Unity, C# · Play

Wooden fortress and turret icon for Undying Havoc

2D survival and base defence with day/night waves, construction, upgrades, and object pooling.

Stack: Unity, C# · Gameplay

Red and blue paddles striking a ping-pong ball

Unity 6 single-player Pong with three difficulty modes, position-based rebounds, and persistent local leaderboards.

Stack: Unity 6, C#, Windows · Systems: AI paddle, JSON leaderboards

Training robot collecting a glowing orb for ML-Agents

Food-collection learning sandbox with PPO, GAIL, behavioral cloning, and recorded demonstrations.

Stack: Unity, C#, ML-Agents · Demo

Astronaut exploring an alien world for Xylaris

72-hour alien-planet survival and resource-collection game built by a four-person jam team.

Role: Lead Game Developer · Stack: Unity, C# · Play

Traveler standing before a fractured time portal for YOU

Award-winning time-travel puzzle platformer built during the 72-hour Reimagine Game Jam.

Role: Developer · Stack: Unity, C# · Play

More Projects

Super Tic Tac Toe Chai Empire Vicket
Local multiplayer and a Minimax opponent Android incremental game with upgrades, automation, and prestige Forked VR cricket project

Tech Stack

Game Development

Unity and Unreal Engine
Unity · Unreal Engine · Blueprints · Level & mechanic design
Programming

C sharp and C plus plus
C# · C++ · Object-oriented architecture · Reusable systems
AI & Gameplay Systems

Unity ML-Agents, PPO and imitation learning Game AI, Minimax and behavior systems
Reinforcement learning · Game AI · Progression · Persistence
Tools & Platforms

Git, GitHub, Visual Studio, Android Studio and Firebase
AR and VR interaction development

Experience & Recognition

Experience
  • Unity Game Developer, Playing Human Studio — Dec 2024 to present
  • Designed and implemented metagame and platform integrations for Premier Cricket GO (Google Play beta)
  • Visiting Faculty for Unity AR/VR at Thakur College
Recognition
  • Winner of three game jams, including two IGDC collaborations
  • Best Board Game Award — Seamedu Awards 2023
  • Former President — ADYPU Gaming Club

GitHub Analytics

Dev Patel GitHub statistics Most used authored languages across Dev Patel's public repositories

Let's Build Something That Plays Well

I am open to studio roles where thoughtful mechanics, maintainable systems, and player experience matter.
Start a conversation  ·  View portfolio


DEV0910 // GAMEPLAY SYSTEMS // AI & IMMERSIVE TECH

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  1. Tattva-Shila Tattva-Shila Public

    Four-day Unity game-jam tower defense with elemental tower combinations.

    C#

  2. Undying-Havoc Undying-Havoc Public

    Unity 2D survival and base-defense game with day/night waves and grid-based building.

    C# 1

  3. ChaiEmpire ChaiEmpire Public

    Unity 6 Android incremental clicker about growing a street chai stall into a nationwide business.

    C#

  4. Unity-ML-Agents-Food-Collector Unity-ML-Agents-Food-Collector Public

    Unity ML-Agents food-collection demo with PPO and imitation-learning configurations.

    C#

  5. Super-Tic-Tac-Toe Super-Tic-Tac-Toe Public

    Neon Unity Tic Tac Toe with local multiplayer and a Minimax opponent.

    ShaderLab

  6. Ping-Pong Ping-Pong Public

    Unity 6 single-player Pong with three difficulties and persistent local leaderboards.

    ShaderLab