GLTFResourceManager: shard texture allocations to reduce contention #1046
build-windows.yml
on: push
Win10 -> Pre-checks
25s
Matrix: build
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DiligentTools-Win10-Win32-Release
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DiligentTools-Win10-x64-Release
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sha256:2028a4c16001834263fc8de9ae75a24b3ac099f5348dedd8527505ebafba182e
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