avatar(zones): request the opt-in zone edge feather — plugin v2.10.0 (unity#238) - #10
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…(unity#238) Runtime display-zones spec v3 (runtime#800/#803/#804) made zone edges HARD by default; the avatar's tiger-zone-vs-bubble-band transition wants the old soft look, so it now opts in explicitly: - SeedLaunchZone: SetZoneFeather(0, 16px) after seeding the zone rect (and zone 1 in the DISPLAYXR_MULTI_ZONE=1 test split). App-side provider state, survives session restarts; EntryPointNotFound-guarded for older DLLs. - com.displayxr.unity -> #upm/v2.10.0 (adds DisplayXRProvider.SetZoneFeather; displayxr-unity#239). Cosmetic only: the published hardware wish stays binary; pre-v3 runtimes ignore the request. HW-eyeballed by David on the win box against the post-#804 dev runtime: soft 16px zone-vs-band edge, runtime log shows "zone feather mask ... (composite-only, wish stays binary)" + mode=2. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Companion to displayxr-unity#239 (merged, released as v2.10.0). Runtime spec v3 made zone edges hard by default; the avatar opts back into its soft tiger-zone-vs-bubble-band edge with an explicit 16px
SetZoneFeather— the pre-v3 implicit look, now app-owned.SeedLaunchZone:SetZoneFeather(0, 16)(+ zone 1 underDISPLAYXR_MULTI_ZONE=1),EntryPointNotFound-guarded.#upm/v2.10.0(manifest + lock).✅ Already hardware-eyeballed by David (win box, post-#804 dev runtime): soft 16px edge on display; runtime log
zone feather mask … (composite-only, wish stays binary)+mode=2. Pre-v3 runtimes: hard edges, no error.🤖 Generated with Claude Code