chore: bump plugin pin to #upm/v2.8.0 across all 4 samples - #7
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v2.8.0 makes weave-to-texture GameView the editor Play Mode default (DisplayXR/displayxr-unity#227/#228). Re-pin all four samples + refresh the packages-lock hashes to the upm/v2.8.0 commit (44ab55a). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01XECb4aupBG1NnvyKTJVQe2
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Re-pins all four samples to
#upm/v2.8.0and refreshes thepackages-lock.jsonhashes to theupm/v2.8.0commit (44ab55a).v2.8.0 makes weave-to-texture GameView the editor Play Mode default (DisplayXR/displayxr-unity#227 / #228) — pressing Play now weaves the runtime's stereo inside the Unity Game view instead of a separate external window. Opt out with
DISPLAYXR_PROV_EXTERNAL_WINDOW=1.manifest.json:#upm/v2.7.0→#upm/v2.8.0packages-lock.json:versionbumped +hash1e11e07…→44ab55a…Surgical diff — only the pin/version/hash lines change. HW eye-check of the rebuilt samples against the new binary is a separate follow-up before any sample installer release.