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Based in Marching Cubes and GPU calculations to render a fluid in 3d space.

Game Engine: Unity 2019.4.40f1c1

Modules:

1.Marching cubes and its compute shaders

MCMultiChunkManager managed a vast of chunk and voxel manager.

2.Fluid simulator

Also have a shader to speed the calculate on GPU.

3.Terrain

Affect to the fluid,

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Simple realtime fluid simulator in unity3d

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