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DylanDorey/README.md

Hello my name is Dylan Dorey!

My name is Dylan Dorey and I am a student currently pursuing my Bachelor’s Degree in Game Development, with a minor in Computer Science. I have a strong passion for creating, programming, and designing games to the highest standard, and my ultimate goal is to work for a AAA studio engineering the future of digital media.

Experience

  • Unity Engine Experience (URP and HDRP).
  • C# programming experience for Unity Engine.
  • Unreal Engine 5 experience
  • C++ Programming experience.
  • Autodesk Maya experience (Modeling and rendering with Arnold).
  • Adobe 3d Substance Painter Experience (Texturing and rendering with I-Ray).
  • Adobe 3d Substance Sampler Experience (Creating Materials).
  • Adobe Photoshop experience.
  • Clear understanding of Agile Development workflow.
  • Clear understanding of GitHub workflow and usage in a team environment.
  • Clear understanding of Trello workflow and usage.

My Portfolio

https://dedorey.myportfolio.com/

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  1. Qbert-Clone Qbert-Clone Public

    A clone of Atari's arcade game, Qbert, made in 1982. Made by Dylan Dorey

    C# 1

  2. Gauntlet Gauntlet Public

    C# 1

  3. Break-By-Colors Break-By-Colors Public

    Mathematica 1

  4. Pest-Control Pest-Control Public

    Pest Control is a tool that allows Developers to Assign 1 high impact, 1 medium impact, and 1 low impact bug (oldest first) to a specified amount of developers for a development sprint based upon a…

    C++ 1

  5. Port-Merrick Port-Merrick Public

    C# 1