Folder Structure Assets/models
FBX/TongueBond.fbx FBX version of the tongue model. Recommended for stable use in Unity.
GLTF-GLB/TongueBond.glb GLB version of the tongue model. Includes mesh, textures, armature, and shape keys in a single file.
Blender client
Blender_Socket_Client.py Sends data from Blender to an external application (e.g., Unity).
server
Blender_socket_server.py Receives data in Blender and can be used to drive model movement or testing.
Unity CheckThreshold
GhostBoneShaderDriver.cs Unity script that monitors the difference between real bones and ghost bones, and changes shader color when the deviation exceeds a threshold (e.g., turning red when too far).
client
Unity_Socket_Client.py Receives data in Unity from Blender or another source.
server
SocketTongueBoneDriver.cs Unity C# script that applies incoming data to control tongue bones or animations.