A turn-based artillery game in the spirit of Worms Armageddon, starring tardigrades. Runs in the browser (desktop and phone), later wrapped for iOS and Android.
- Design & roadmap: docs/GAME_PLAN.md
- Art direction: docs/STYLE_GUIDE.md
npm install
npm run devOpen the printed URL. On a phone on the same Wi-Fi, use npm run dev -- --host
and open the network URL.
Keyboard: ←/→ walk · ↑/↓ aim · Enter jump (twice = backflip) · hold Space to charge, release to fire · 1–5 grenade fuse · Tab / right-click weapons · click the map to target · drag to look around · mouse wheel to zoom. On the Silk Rope: ←/→ swing, ↑/↓ climb, Enter or Space to let go.
Touch: on-screen pads, drag from your tardi to aim, tap the map to target, drag elsewhere to look, pinch to zoom.
Run npm run server alongside npm run dev, then choose Play online in two
browser windows (or on a phone on the same Wi-Fi). See docs/ONLINE.md for how
online works and how to put the server on the internet.
npm test # simulation unit, determinism and CPU soak tests
npm run e2e # browser smoke tests (desktop + phone) and a two-player online matchThe website and game are live at https://tardigeddon.com (game at
/play/). Cloudflare Pages rebuilds them on every push to main; the online
server runs on Fly.io. See docs/DEPLOY.md.