fix(devices): correct iPhone Duo outer screen to its D-shaped corners - #24
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The outer screen used a uniform screenRadius, but the real device has near-right-angle corners on the hinge side and large rounded corners on the free edge. Adds a generic per-corner screenCorners override to DeviceShell (any corner can diverge from the uniform radius) and threads it through resolution, orientation rotation, and the rendered CSS so the D-shape rotates correctly between portrait and landscape.
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Summary
screenCornersper-corner override toDeviceShell(backward compatible — omitted corners fall back to the uniformscreenRadius), threaded through resolution, portrait/landscape rotation, and the rendered CSS (--device-screen-radius-*variables and an elliptical.screen/body border-radius).screenRadius: 62scaled by screen width. Documented as provisional in a code comment.Test plan
pnpm --filter @devicekit/devices test— all passingpnpm --filter @devicekit/frame test— all passingpnpm --filter @devicekit/devices build/lint— cleanpnpm --filter @devicekit/frame build/lint— clean🤖 Generated with Claude Code