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Revert "StarFox compatibility update" - #701

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PastaLaPate merged 6 commits into
nx2-experimentalfrom
revert-532-nx2
Nov 6, 2026
Merged

PastaLaPate merged 6 commits into
nx2-experimentalfrom
revert-532-nx2

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Reverts #532

pretend7979 and others added 6 commits November 4, 2026 10:35
Implement hwopus command 100 and sysmix playback, extend Ampere lowering,
and correct Star Fox window texture alignment. Use format conversion for
its known upscale pair and add a build-guarded output-rate option.

Assisted-by: OpenAI Codex (implementation, investigation, tests and draft text)
Remove the opt-in environment setting while retaining the title, build,
instruction and bounds checks. Other games and the guest clock are unchanged.

Assisted-by: OpenAI Codex (implementation, tests and draft text)
Star Fox: compatibility fixes and automatic 60 FPS
Check the second coordinate against the dynamic shadow boundary for array
and offset gathers. Preserve scalar coordinates and RZ, and cover the
reserved-register boundaries in the shader regression tests.

Assisted-by: OpenAI Codex (implementation, investigation and tests)
StarFox compatibility update
@PastaLaPate
PastaLaPate merged commit 0857e8b into nx2-experimental Nov 6, 2026
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@github-actions
github-actions Bot changed the base branch from nx2 to nx2-experimental November 6, 2026 18:02
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github-actions Bot commented Nov 6, 2026

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Retargeted to nx2-experimental for pre-build testing. It will be promoted to nx2 after validation.

@coderabbitai

coderabbitai Bot commented Nov 6, 2026 •

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Explain Change →

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The pull request is closed.

  • Autofix · Keep fixing CodeRabbit findings and required CI, and resolving merge conflicts

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2 participants