Promote develop to main: workbench scenarios, lens foundation, iOS parity#276
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GitHub's /releases/latest skips pre-releases, and the desktop builds are
published as pre-releases (unsigned, no notarization). So the "latest"
redirect resolves to connector-v0.1.28 — the connector, not the desktop app:
$ curl -o /dev/null -w '%{redirect_url}' .../releases/latest
https://github.com/ElePerson/Cheers/releases/tag/connector-v0.1.28
Every download entry added in #267 pointed there. Send them to the releases
list instead, and say which tag to pick, since that page interleaves
connector-v* and desktop-v* builds.
The connector install snippets in website/connector*.html keep using
/releases/latest/download/… — the connector releases are not pre-releases,
so that redirect resolves correctly for them.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
docs: point the macOS download at /releases, not /releases/latest
…emplate for plugins Writing a renderer plugin worked, but iterating on one did not. Three gaps, all pure developer experience — the protocol, manifest and sandbox are untouched. - Hot reload: "Watch file" keeps the picked .html handle and polls its mtime, so saving in your editor reloads the plugin in place instead of re-dragging it. File System Access API, so the button only appears on Chromium; drag-and-drop stays the universal path. - Debugging: an opaque-origin sandbox swallows console output and uncaught errors, so a broken renderer showed up as a blank iframe with nothing in the host console. Session-loaded (temporary) plugins now get a "Dev" protocol inspector listing every cheers:* message in both directions, plus a new plugin -> host cheers:log that the SDK uses to forward uncaught errors and unhandled rejections. Installed plugins stay silent — this is a development affordance, not telemetry. Unknown to older hosts, which ignore it. - Framework builds: the guide claimed "bundled framework code" was fine but gave no way to produce the required single file. Adds a React + TypeScript template built by vite-plugin-singlefile; verified to emit one 199 KB index.html with the embedded manifest intact, well under the 2 MiB cap. Also fixes a documentation bug: the Chinese design original claimed cheers:render is re-sent when the file changes externally. It is not — the code has exactly two triggers (cheers:ready, and a conflicted save), which the English spec already stated. That contract is now prominent in both, because "my board didn't refresh" is correct behaviour and plugin authors have to design around it. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…eezes Supersedes decision 2 of the 2026-07-06 mobile strategy (consolidate iOS and Android onto one Expo codebase, then delete apps/ios and apps/android). The decision did not survive contact with what we actually did. In the 13 days after it was accepted the Expo scaffold was never started — there is still zero Expo/React Native code in the repo — while apps/ios took three commits. The push design was already revised on 2026-07-18 to direct APNs + relay precisely because the shipping client is the native SwiftUI app. A document that contradicts the work for two weeks is not a plan. New direction: - iOS = native SwiftUI (apps/ios), a long-term client invested in as such. - Android = frozen: fixes only, no new features; Android users get the PWA. - apps/mobile/ (Expo) will not be created. The original cost argument was 2x maintenance for Swift *and* Kotlin. Freezing Android removes that multiplier without a rewrite: one native client plus the PWA is a smaller surface than either two native clients or a from-scratch port. Accepted costs, recorded so they are not relitigated later: no native Android feature velocity, and no React-team leverage on mobile. The 2026-07-06 analysis is retained unedited — decision 1 (landing the three branches) was carried out and is still accurate history. MOBILE_APP_DESIGN keeps its product/UX and push sections, which remain valid; its Expo-specific mechanics are banner-marked as superseded and will be replaced section by section rather than deleted in one sweep. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Workbench menu entry resolved to a placeholder sheet — an icon, a title and a blurb. It now browses the channel's file workspace for real. The web Workbench renders a file through a bound renderer (a built-in lens or a sandboxed HTML plugin) and falls back to "Raw". iOS has no sandbox to run plugin bundles in, so this ships the Raw half: the tree, plus exact file bytes. Native lenses are the follow-up; editing (fs.write + the if_version optimistic lock) comes after that. No new transport or server work — fs.ls / fs.read ride the resource_req RPC that ChatSocket already implements for the ViewBoards. Two things the on-device pass caught that the code review would not have: - fs.ls returns a FLAT, recursive list of full paths and emits no is_dir rows at all, so the first cut rendered draft/paper.md as a root-level "paper.md" and lost every folder. The hierarchy is now derived client-side from the "/" in each path, mirroring the web buildTree, so one listing feeds the whole browser and drilling down costs no round trip. FsEntry deliberately no longer exposes a basename helper — reading only the last segment is what caused this. - Long lines were silently clipped with no way to scroll to them: a maxWidth: .infinity inside a horizontal ScrollView pins content to the viewport. Truncating JSON invisibly is the worst kind of wrong, so the Text now takes its natural width. Refresh is a header button, not pull-to-refresh: inside a presentationDetents sheet a downward pan is claimed by the sheet's own resize gesture, so .refreshable never fires — verified, not assumed. Untrusted-content posture follows ViewBoards: plain inert Text, no markup rendering and no tappable links, so bot-authored content cannot act on a tap. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…nt WS First channel entry (and every switch) paid a full cold reload: messages were wiped and re-fetched, a brand-new WebSocket was handshaken per channel, and a subscribe-ack race could re-fetch the whole first page a second time. Discord/Telegram-style fixes, all client-side (the gateway query path is already keyset-paginated and batched): - chatCache.ts: per-channel in-memory LRU cache (messages + members). Re-entering a channel renders the cached window instantly, then a since_seq catch-up merges anything missed. Seeds are trimmed to the newest 100 rows (hasMore flips back on) and streaming flags cleared. - useChatRealtime: the browser socket is now a module-level singleton shared across channel switches — switching sends unsubscribe/subscribe on the live connection instead of paying TCP/WS + auth per switch. Late frames are dropped by channel_id; an idle socket closes after a grace period; logout closes it immediately. - ChannelView: the subscribe ack no longer races the initial history load into a duplicate since_seq=0 page fetch — the catch-up defers until the real seq cursor exists. Async responses landing after a channel switch are discarded instead of merged into the wrong channel. - MessageList: a channel switch jumps straight to the bottom (the old auto-scroll only fired on message-count growth, which a cache seed doesn't trigger). Verified against the kind cluster with headless Chrome: warm re-entry renders in ~140ms with zero full-page refetches and zero new WS connections across A→B→A→B switches; live delivery on the reused socket still works after subscription churn. vitest 83/83. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The iOS client already had the other two web fixes by construction (one app-wide socket with subscribe/unsubscribe per channel; catchUp guarded by loadedOnce/highestSeq), but ChatsHomeView rebuilt ChatView — and with it a fresh ChatModel — on every switch via .id(channelId), so each entry cold-reloaded 50 messages + members. - ChatModelStore (new): LRU (12 channels) of ChatModel instances hung off AppModel, cleared on sign-out. The open channel is always the most recently touched entry, so it can't be evicted. - ChatView now receives the cached model instead of constructing one; the view still remounts per channel, the model survives. - ChatModel: warm loadInitial path renders the in-memory history immediately, scrolls to bottom, marks read, refreshes members in the background, and heals via the existing since_seq catchUp (in-flight guarded — the subscribe ack requests the same catch-up). detach() trims retained history to the newest 100 rows (hasMoreBefore flips back on) so re-entry render cost stays bounded. channel DTO refreshes on reuse so renames still show. xcodebuild (Debug, iOS Simulator) succeeds. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The iOS app rendered incoming mentions but could never send one: SendMessageRequest.mention_ids was never populated and the composer had no "@" typeahead, so a message typed on iOS never triggered a bot. - ComposerView: "@" opens a picker over the channel's members plus the group tokens (@all/@bots/@humans/@here), ranked bots -> groups -> people; tapping a row inserts "@Label " (caret assumed at end of draft - SwiftUI TextField exposes no caret position). - ChatModel: builds the mention pool from channel members, tracks picked mentions, and on send keeps only tokens still present in the text, splitting them into mention_ids (members) and mention_names (group tokens), same contract as the web MessageComposer. - DTOs: SendMessageRequest gains mention_names. Verified live against the kind stack: @codex persisted the mention and dispatched the bot; @Bots expanded server-side to the channel's bot. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
feat(ios): @-mention picker in the composer (web parity)
…eviction Two platform-convention upgrades on top of the in-memory ChatModel cache: - MessageStore (new, SwiftData): every visited channel's newest 200 finalized messages persist across launches as full-DTO JSON blobs (schema-stable while the DTO evolves) keyed by unique msg_id, plus a per-channel hasMoreBefore flag so upward pagination works straight off a cold start. Cold loadInitial renders the persisted window first and the network refresh lands on top; if >1 page arrived while offline (fresh page not contiguous with the cached window) only the fresh page is kept so pagination stays gap-free. Writes are debounced (1 s) off upsert/loadOlder and flushed on detach; deleted messages are removed from disk so they can't resurrect; the store is wiped on sign-out. MessageDto becomes Codable (nested types already were). Gotcha found by a macOS SwiftData harness driving the real store: a trim fetch with fetchOffset run BEFORE saving saw every pending insert as overflow and deleted the batch it was meant to keep (SwiftData does not apply offset windows reliably to unsaved objects). save() now persists first, then trims by slicing in code. - ChatModelStore responds to UIApplication.didReceiveMemoryWarning by shedding every cached model except the open channel's — safe to be aggressive now that evicted history reloads from disk, not network. Verified: harness passes round-trip/ordering, unique upsert, 200-row trim + hasMoreBefore, in-flight row skipping, delete, channel isolation, removeAll, and cross-instance relaunch persistence. xcodebuild (Debug, iOS Simulator) succeeds. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Conflict in apps/ios/Sources/State/ChatModel.swift: #274 (iOS @-mention picker) built its `mentionPool` inside the members-fetch block of loadInitial, which this branch had extracted into refreshMembers(). Resolved by keeping this branch's loadInitial (offline-first seed + contiguity check) and moving #274's mentionPool construction into refreshMembers(). Strictly better than either side: refreshMembers() also runs on warm re-entry, so a member who joined while the user was away now appears in the mention picker without a cold reload — #274's version only built the pool on a cold load. DTOs.swift, ChatView.swift and ComposerView.swift auto-merged. xcodebuild (Debug, iOS Simulator) succeeds; SwiftData harness and frontend vitest (83/83) still pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…rf-92401d perf(chat): instant channel re-entry — per-channel message cache + persistent WebSocket
…asibility-0aa4f8 iOS Workbench (read-only), workbench plugin DX, and dropping Expo
Two documents that settle how workbench boards escape the HTML-plugin sandbox and reach every client, native iOS included. WORKBENCH_LENS_SPEC (draft): a lens = a YAML binding (path + field definitions) x a widget (table / list / form, then chart / graph) x field types (text, enum, locator, image, ...). Going YAML-only collapses the parser axis entirely — the markdown convention parsers existed only because the substrate was plain text. Coverage-checked against the actual source of all four official plugins; the mismatches found (arbitrary UI like codemap; line- vs comment-preservation semantics) are recorded, not papered over. Declarative lenses are data, not code, which keeps them outside App Store guideline 4.7 — HTML plugins remain the escape hatch on web/desktop. WORKBENCH_WRITEBACK (accepted): the gateway owns both sides of the format. fs.patch carries generic document ops (set / insert / remove / move) addressed by path; fs.read grows a parsed `data` field. "YAML is a storage format; the wire is JSON; the format never leaves the gateway." One implementation of the subtle comment-preserving part instead of one per client — a divergence there does not error, it silently mangles user files. Spiked, not guessed: yamlpath (zizmor's tree-sitter crate) resolves paths to byte spans and we splice, which beats the web's diff-based yamlDoc.ts on length-changed arrays because explicit ops carry intent. All fixtures pass, including the YAML 1.1 boolean hazard. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Four scenarios now ship in the gateway binary and seed at startup, exactly like
official plugins (the seeder REUSES workbench_official::decide — admin deletion
sticks within a release, a higher manifest version re-seeds, an admin-claimed id
is never overwritten; API PUT refuses official ids the same way):
cheers-task-board Todo/Doing/Done kanban + backlog table (priority/status enums)
cheers-code-project plan kanban, issues table (severity + ref column),
progress chart, todo checklist, codemap/map.yaml seed
cheers-research-lab experiments table, metrics chart, submissions tracker
cheers-team-ops server inventory, assets/renewals, on-call board
All seed commented-YAML board files rendered by BUILT-IN lenses — CI enforces
both (a template may never depend on a plugin; every viewed file must be
seeded, so no official scenario can open onto an empty board). Each pins a
small conventions note telling the agent which file to keep updated: that pin
is what closes the human-agent loop on day one. The web lenses already accept
YAML, so these work today with no frontend change.
fs.read additionally returns `data`: the YAML parsed to JSON, server-side
(whole-file reads only; null when unparseable — the client falls back to the
editor, never errors). This is what lets clients with no YAML parser — native
iOS has none and a zero-dependency policy — render lenses at all, and it
resolves the YAML 1.1/1.2 boolean ambiguity once instead of per client parser
(serde_yaml is 1.2: a bare `no` stays a string; tested).
templates list() now reports origin so Settings can badge Official rows.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…gallery The official bundles' inlined SDK had drifted three revisions behind the reference cheers-plugin-sdk.js: - no open/compose — protocol abilities the reference implementations never demonstrated; - no cheers:log / uncaught-error forwarding — an official plugin that broke showed a blank iframe with nothing in the Dev inspector; - no one-save-in-flight guard — the old copy silently OVERWROTE pendingSave, so concurrent saves could adopt each other's results. A real bug, not a missing nicety. checklist / kanban-md / frontmatter re-inline v2 and bump manifest version 1 -> 2 so the seeder re-installs on the next release (including rows an admin deleted — that is the documented policy). cheers-table is deliberately NOT updated: it duplicates builtin:table, which the new YAML scenario templates already use, making it a deprecation candidate — no polish for what we are about to retire. Pages fixes: - pages.yml assembles official scenario templates into downloads/templates/ — its OWN dir, because two docs examples share filenames with official templates (code-project, research-lab) and one dir would silently clobber; - plugins.html gains an "Official scenario templates" section (4 cards); - plugin-dev.html's protocol table was three messages behind the normative spec — cheers:open / cheers:compose / cheers:log rows added. Verified by serving website/ locally: new section renders with all four cards, the three protocol rows are present, both pages parse. cargo test: 179 pass (every embedded bundle walks manifest validation). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…ens-foundation Workbench: official scenarios, declarative-lens foundation, plugin SDK v2
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Summary
Promotion of
develop→main(17 commits since #270).Workbench & plugins
fs.read; new migration0052_workbench_template_origin.sqliOS
ChatModelretention for instant channel re-entryPerformance
Docs
/releasesTest plan
cargo test/cargo clippy(server)npm run typecheck/npm run test(frontend)0052applies from an empty DB🤖 Generated with Claude Code