A WIP FPS Movement Game Inspired By ULTRAKILL And Half-Life,Made In Godot! With:
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Sprinting
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Crouching
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Sliding
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Freelooking
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4 Different Guns
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CS:GO-Like Recoil
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3 Type Of Enemies
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Aim Down Sight
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Double Jump
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Dashing
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Grapple Hooks
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Wall Gliding
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Wall Jumping
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Grenades
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Fall Damage
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Ground Slamming
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Super Jumping
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Meele Weapon (Knife)
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Bullet Decals
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Speedometer
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Sound Effects
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Music
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Smoke Grenades
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Flashbangs
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Car
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Explosion VFX
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Ledge Grabbing
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Peeking
And More Coming Soon! Like:
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Multiplayer
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Reloading Animation
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Stages
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WASD/Arrow Keys:Move
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Mouse:Look Around
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LMB:Shoot
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RMB:Aim Down Sight
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Space:Jump
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Shift:Sprint
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Control:Crouch
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Alt:Freelook
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E:Change Gun
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X:Dash
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N:Grapple Hook
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G:Throw Grenade
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Escape:Bring Up The InGame Menu
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F11:Toggle Fullscreen
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B: Throw Smoke Grenade
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C: Throw Flashbang
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F: Enter The Car
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W: Brake
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A/R: Peek Left/Right
rem: For Playtesting
Kenney: For The Assets
Lukky: For The Movement Code
Datagoblin: For The Monogram Font
Greg Zaal And Jarod Guest: For The Sky Texture
Pichuliru: For The Smoke Grenade Model
JoyTree Studios: For The Grenade Texture
musdasch: For The Bullet Decal Texture
plaggy: For The Knife Model And The Arrow Model
Dragon Studio: For The Slamming SFX
rubberduck: For The Changing Gun SFX
kyles: For The Shooting SFX
thatguynm: For Most Of The Music
qubodup: For The Explosion SFX
SeKa: For The Dying Music
teeeece: For The Flashbang SFX
ambientCG: For The Rope Texture