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📝 CodeRabbit Chat: Add UIImage Memory Costs to Shimeji Image Cache Entries - #80

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Mag1cByt3s merged 1 commit into
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Jul 30, 2026
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📝 CodeRabbit Chat: Add UIImage Memory Costs to Shimeji Image Cache Entries#80
Mag1cByt3s merged 1 commit into
coderabbitai/autofix/2fffe71from
coderabbitai/chat/92c75fb

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@coderabbitai

@coderabbitai coderabbitai Bot commented Jul 30, 2026

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Code changes was requested by @Mag1cByt3s.

The following files were modified:

  • Twinskaraoke/Components/Shimeji/ShimejiSpriteView.swift

Summary by Sourcery

Enhancements:

  • Calculate and assign an approximate in-memory byte cost for each UIImage stored in the Shimeji image cache.

@sourcery-ai

sourcery-ai Bot commented Jul 30, 2026

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Reviewer's guide (collapsed on small PRs)

Reviewer's Guide

Adds memory cost accounting for cached UIImage instances in the Shimeji image cache so NSCache totalCostLimit reflects actual in-memory usage.

Sequence diagram for UIImage caching with memory cost

sequenceDiagram
    participant ShimejiSpriteView
    participant Cache as NSCache
    participant UIImage

    ShimejiSpriteView->>Cache: object(forKey: key)
    alt cached image exists
        Cache-->>ShimejiSpriteView: UIImage
    else cache miss
        ShimejiSpriteView->>UIImage: init(contentsOfFile: url.path)
        UIImage-->>ShimejiSpriteView: image
        ShimejiSpriteView->>ShimejiSpriteView: cost(for: image)
        ShimejiSpriteView->>Cache: setObject(image, forKey: key, cost: cost)
        Cache-->>ShimejiSpriteView: UIImage
    end
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File-Level Changes

Change Details Files
Add cost-based caching for UIImage entries to better track memory usage.
  • Update cache insertion to use NSCache cost parameter when storing images.
  • Introduce a helper method that estimates the in-memory byte size of a UIImage as a decoded RGBA8 bitmap using size and scale.
  • Keep existing cache lookup and removal behavior unchanged.
Twinskaraoke/Components/Shimeji/ShimejiSpriteView.swift

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@coderabbitai

coderabbitai Bot commented Jul 30, 2026

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@sourcery-ai sourcery-ai Bot left a comment

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Hey - I've left some high level feedback:

  • Consider deriving the cost from image.cgImage?.bytesPerRow * height when a cgImage is available, as that will more accurately reflect the actual decoded bitmap memory footprint than assuming a fixed 4 bytes per pixel.
  • You may want to round pixelsWide and pixelsHigh to integers before casting to Int to avoid truncation from floating-point operations when size or scale are non-integer values.
Prompt for AI Agents
Please address the comments from this code review:

## Overall Comments
- Consider deriving the cost from `image.cgImage?.bytesPerRow * height` when a `cgImage` is available, as that will more accurately reflect the actual decoded bitmap memory footprint than assuming a fixed 4 bytes per pixel.
- You may want to round `pixelsWide` and `pixelsHigh` to integers before casting to `Int` to avoid truncation from floating-point operations when `size` or `scale` are non-integer values.

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@Mag1cByt3s
Mag1cByt3s merged commit e993f78 into coderabbitai/autofix/2fffe71 Jul 30, 2026
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