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Jutsu Remote Control

Cross-platform remote control system (Android client + host). Focuses on robust transport, session management, and low-latency command execution for remote media and device control.

Tech stack

  • Java / Kotlin (Android) — native client; lifecycle and permission integration.
  • Gradle (gradle-wrapper.jar) — reproducible builds and CI-friendly setup.
  • WebSocket / TCP transport — bidirectional real-time control.
  • JSON/protobuf schemas — stable message formats and versioning.

Purpose & where to look

  • JutsuPlayer/: Android client handling playback hooks, input capture, and command handling.
  • host/: server or desktop components that manage sessions and forward commands to clients.

Interesting code patterns

  • Reconnection with exponential backoff + jitter to improve resilience under flaky networks.
  • Permission-first design: explicit runtime permission handling and graceful degradation.
  • Modular command handlers separating transport from execution, easing feature extension.

Build & test

  1. Open in Android Studio using Gradle wrapper.
  2. Build APK and test on device/emulator.
  3. Run host server locally for initial pairing and QA.

Security notes

  • Ensure TLS and certificate pinning for production; avoid storing long-lived secrets on-device.

About

Remote administration toolkit — secure cross-platform device management and command execution framework

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